auto-crack system. - Printable Version
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+---- Thread: auto-crack system. (
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auto-crack system. -
Darnell - 11.08.2011
I want to make that if a player has 20 health or lower, he'll automaticly apply to the animation crack.
I couldn't understand how to use GetPlayerHealth with ' if '.
Re: auto-crack system. -
MadeMan - 11.08.2011
https://sampwiki.blast.hk/wiki/GetPlayerHealth
Re: auto-crack system. -
Darnell - 11.08.2011
Not helping...
Re: auto-crack system. -
SchurmanCQC - 11.08.2011
Quote:
Originally Posted by Darnell
Not helping...
|
There's an example in the wiki that should help...
Re: auto-crack system. -
Darnell - 11.08.2011
I've asked for a auto-crack system.
From the example on wiki, that's what I understood so far :
pawn Код:
new Float:health;
GetPlayerHealth(playerid,health)
if(health < 20.0)
{
ApplyAnimation(playerid,"PED","crckdeth2",4.1,1,1,1,1,1,1);
}
I don't know if it's correct, is it ?
Re: auto-crack system. -
MadeMan - 11.08.2011
Quote:
Originally Posted by Darnell
I've asked for a auto-crack system.
|
https://sampforum.blast.hk/showthread.php?tid=187229
Re: auto-crack system. -
Darnell - 11.08.2011
Well, can you help me with the code I wrote above ?
Re: auto-crack system. -
MadeMan - 11.08.2011
Quote:
Originally Posted by Darnell
From the example on wiki, that's what I understood so far :
pawn Код:
new Float:health; GetPlayerHealth(playerid,health) if(health < 20.0) { ApplyAnimation(playerid,"PED","crckdeth2",4.1,1,1,1,1,1,1); }
I don't know if it's correct, is it ?
|
It is.
Re: auto-crack system. -
Darnell - 11.08.2011
Where should I put it so it'll work ?
Re: auto-crack system. -
Darnell - 11.08.2011
Anyone ?