enum ARRAY_FORMAT
{
id,
name[32],
ids[9]
}
//Beach and Sea
new genBeachAndSea[][ARRAY_FORMAT] = {
902, "Starfish", "[902]",
903, "seaweed", "[903]",
953, "CJ_OYSTER", "[953]",
1461, "DYN_LIFE_P", "[1461]",
1598, "beachball", "[1598]",
1599, "fish1single", "[1599]",
1600, "fish2single", "[1600]",
1601, "fish3s", "[1601]",
1602, "jellyfish", "[1602]",
1603, "jellyfish01", "[1603]",
1604, "fish3single", "[1604]",
1605, "fish1s", "[1605]",
1606, "fish2s", "[1606]",
1607, "dolphin", "[1607]",
1608, "shark", "[1608]",
1609, "turtle", "[1609]",
1610, "sandcastle1", "[1610]",
1611, "sandcastle2", "[1611]",
1637, "od_pat_hutb", "[1637]",
1640, "beachtowel04", "[1640]",
1641, "beachtowel03", "[1641]",
1642, "beachtowel02", "[1642]",
1643, "beachtowel01", "[1643]",
2404, "CJ_SURF_BOARD", "[2404]",
2405, "CJ_SURF_BOARD2", "[2405]",
2406, "CJ_SURF_BOARD3", "[2406]",
2410, "CJ_SURF_BOARD4", "[2410]",
2782, "CJ_OYSTER_2", "[2782]"
};
public message()
{
print(genBeachAndSea[10][ids]);
print(genBeachAndSea[5][ids]);
return 1;
}
[23:12:26] (null) [23:12:26] (null)
[23:12:07] (null) [23:12:07] tarfish
printf("id: %d - Name: %s - Strid: %s", genBeachAndSea[0][ids], genBeachAndSea[0][name], genBeachAndSea[0][ids]);
new genBeachAndSea[][ARRAY_FORMAT] = {
{ 902, "Starfish", "[902]" },
{ 903, "seaweed", "[903]" },
{ 953, "CJ_OYSTER", "[953]" },
{ 1461, "DYN_LIFE_P", "[1461]" },
{ 1598, "beachball", "[1598]" },
{ 1599, "fish1single", "[1599]" },
{ 1600, "fish2single", "[1600]" },
{ 1601, "fish3s", "[1601]" },
{ 1602, "jellyfish", "[1602]" },
{ 1603, "jellyfish01", "[1603]" },
{ 1604, "fish3single", "[1604]" },
{ 1605, "fish1s", "[1605]" },
{ 1606, "fish2s", "[1606]" },
{ 1607, "dolphin", "[1607]" },
{ 1608, "shark", "[1608]" },
{ 1609, "turtle", "[1609]" },
{ 1610, "sandcastle1", "[1610]" },
{ 1611, "sandcastle2", "[1611]" },
{ 1637, "od_pat_hutb", "[1637]" },
{ 1640, "beachtowel04", "[1640]" },
{ 1641, "beachtowel03", "[1641]" },
{ 1642, "beachtowel02", "[1642]" },
{ 1643, "beachtowel01", "[1643]" },
{ 2404, "CJ_SURF_BOARD", "[2404]" },
{ 2405, "CJ_SURF_BOARD2", "[2405]" },
{ 2406, "CJ_SURF_BOARD3", "[2406]" },
{ 2410, "CJ_SURF_BOARD4", "[2410]" },
{ 2782, "CJ_OYSTER_2", "[2782]" }
};
[23:37:01] id: 902 - Name: - Strid:
printf("id: %d - Name: %s - Strid: %s", genBeachAndSea[0][ids], genBeachAndSea[0][name], genBeachAndSea[0][ids]);
printf("id: %d - Name: %s - Strid: %s", genBeachAndSea[0][id], genBeachAndSea[0][name], genBeachAndSea[0][ids]);
[23:39:05] id: 0 - Name: - Strid:
You forgot to separate the information in each of the other indexes in the array. You're putting all the information into the first array of the multidimensional array, I'm surprised you aren't receiving an error.
pawn Код:
|
NPP_EXEC: "PAWN Compile" CD: E:\Real Life Game Mode\gamemodes Current directory: E:\Real Life Game Mode\gamemodes "E:\Real Life Game Mode\pawno\pawncc.exe" "mapedit.pwn" -; -( Process started >>> E:\Real Life Game Mode\pawno\include\objectarray.inc(3) : error 001: expected token: "-identifier-", but found "{" E:\Real Life Game Mode\pawno\include\objectarray.inc(10) : warning 227: more initiallers than enum fields E:\Real Life Game Mode\pawno\include\objectarray.inc(10) : warning 227: more initiallers than enum fields E:\Real Life Game Mode\pawno\include\objectarray.inc(10) : error 018: initialization data exceeds declared size mapedit.pwn(20) : error 017: undefined symbol "ids" mapedit.pwn(159) : warning 203: symbol is never used: "airportAndAircraft" mapedit.pwn(159) : warning 203: symbol is never used: "barItems" mapedit.pwn(159) : warning 203: symbol is never used: "barsClubsCasinos" mapedit.pwn(159) : warning 203: symbol is never used: "carParks" mapedit.pwn(159) : warning 203: symbol is never used: "casinoItems" mapedit.pwn(159) : warning 203: symbol is never used: "clothes" mapedit.pwn(159) : warning 203: symbol is never used: "concreteAndRock" mapedit.pwn(159) : warning 203: symbol is never used: "cranes" mapedit.pwn(159) : warning 203: symbol is never used: "cratesDrumsAndRacks" mapedit.pwn(159) : warning 203: symbol is never used: "doorsAndWindows" mapedit.pwn(159) : warning 203: symbol is never used: "factoriesAndWarehouses" mapedit.pwn(159) : warning 203: symbol is never used: "farmObjects" mapedit.pwn(159) : warning 203: symbol is never used: "fencesWallsGatesAndBarriers" mapedit.pwn(159) : warning 203: symbol is never used: "foodAndDrinks" mapedit.pwn(159) : warning 203: symbol is never used: "furniture" mapedit.pwn(159) : warning 203: symbol is never used: "garagesAndPetrolStations" mapedit.pwn(159) : warning 203: symbol is never used: "genIndustrial" mapedit.pwn(159) : warning 203: symbol is never used: "grassAndDirt" mapedit.pwn(159) : warning 203: symbol is never used: "household" mapedit.pwn(159) : warning 203: symbol is never used: "housesAndApartments" mapedit.pwn(159) : warning 203: symbol is never used: "laddarsStairsAndScaffolding" mapedit.pwn(159) : warning 203: symbol is never used: "military" mapedit.pwn(159) : warning 203: symbol is never used: "officesAndSkyscrapers" mapedit.pwn(159) : warning 203: symbol is never used: "otherBuildings" mapedit.pwn(159) : warning 203: symbol is never used: "pickupsAndIcons" mapedit.pwn(159) : warning 203: symbol is never used: "plants" mapedit.pwn(159) : warning 203: symbol is never used: "railroads" mapedit.pwn(159) : warning 203: symbol is never used: "ramps" mapedit.pwn(159) : warning 203: symbol is never used: "restrauntsAndHotels" mapedit.pwn(159) : warning 203: symbol is never used: "roadsBridgesAndTunnels" mapedit.pwn(159) : warning 203: symbol is never used: "rocks" mapedit.pwn(159) : warning 203: symbol is never used: "shipsDocksAndPiers" mapedit.pwn(159) : warning 203: symbol is never used: "shopItems" mapedit.pwn(159) : warning 203: symbol is never used: "special" mapedit.pwn(159) : warning 203: symbol is never used: "sportsAndStadium" mapedit.pwn(159) : warning 203: symbol is never used: "storesAndShops" mapedit.pwn(159) : warning 203: symbol is never used: "streetAndRoadItems" mapedit.pwn(159) : warning 203: symbol is never used: "tablesAndChairs" mapedit.pwn(159) : warning 203: symbol is never used: "trash" mapedit.pwn(159) : warning 203: symbol is never used: "trees" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Errors. <<< Process finished. ================ READY ================