Talking animation - Printable Version
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Talking animation -
Arturo226 - 07.08.2011
Hello.
Does anyone have the name of the animation that allows you to talk
and walk
AT THE SAME TIME? I've searched the forums and found nothing.
Here's my OnPlayerText function before anyone starts talking bulls**t about how I could have frozen my character or something like that:
Код:
public OnPlayerText(playerid, text[])
{
new czat[256]; format(czat, sizeof(czat), "%s mуwi: %s", PlayerName(playerid), text);
SendLocalMessageToAll(playerid, 16.0, czat, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5);
new czas = strlen(text) * 200;
ApplyAnimation(playerid, "PED", "IDLE_CHAT", 4.0, 1, 1, 1, 0, czas);
return 0;
}
Re: Talking animation -
Shetch - 08.04.2012
BUMP!
Re: Talking animation -
[DOG]irinel1996 - 08.04.2012
Maybe it's this, I didn't test it.
pawn Код:
ApplyAnimation(playerid, "MISC", "Idle_Chat_02", 4.1, 0, 1, 1, 1, 1);
Or try with these:
pawn Код:
ApplyAnimation(playerid,"GHANDS","gsign4LH",4.1,0,1,1,1,1);
ApplyAnimation(playerid,"GHANDS","gsign5",4.1,0,1,1,1,1);
Good luck.
Re: Talking animation -
antonio112 - 08.04.2012
You got the correct animation, is just that you messed up the lockx & locky parameters. Here:
pawn Код:
ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,0,0,0,czas);