Bandana System - Printable Version
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+---- Thread: Bandana System (
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Bandana System -
GTA-Roleplay - 05.08.2011
There is something badana system to download give me link plz
Re: Bandana System -
Kingunit - 05.08.2011
http://forum.sa-mp.com/showthread.ph...ht=Hold+studio
Re: Bandana System -
GTA-Roleplay - 05.08.2011
I mean a bandana system that is clear to User as flitersricpt
Re: Bandana System -
Kingunit - 05.08.2011
Then I don't know what you mean with 'bandana system'
Re: Bandana System -
Jafet_Macario - 05.08.2011
Here are 2 commands:
pawn Код:
if(strcmp(cmd, "/bandana", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] == 15) // your factions id here
{
SetPlayerAttachedObject(playerid, 0, 18912, 2, 0.078534, 0.041857, -0.001727, 268.970458, 1.533374, 269.223754);
SendClientMessage(playerid, COLOR_GREEN, "Use /bandanaoff to get it off");
}
else if(PlayerInfo[playerid][pMember] == 1) // your factions id here
{
RemovePlayerAttachedObject(playerid,0);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not a faction member");
}
}
return 1;
}
if(strcmp(cmd,"/bandanaoff", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerAttachedObjectSlotUsed(playerid, 0))
{
RemovePlayerAttachedObject(playerid, 0);
SendClientMessage(playerid, COLOR_RED, "You removed your bandana");
}
}
return 1;
}
Hope I helped.
Re: Bandana System -
GTA-Roleplay - 05.08.2011
Thanks
Re: Bandana System -
GTA-Roleplay - 05.08.2011
Код:
if(strcmp(cmd, "/bandana", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pMember] == 15) // your factions id here { SetPlayerAttachedObject(playerid, 0, 18912, 2, 0.078534, 0.041857, -0.001727, 268.970458, 1.533374, 269.223754); SendClientMessage(playerid, COLOR_GREEN, "Use /bandanaoff to get it off"); } else if(PlayerInfo[playerid][pMember] == 1) // your factions id here { RemovePlayerAttachedObject(playerid,0); } else { SendClientMessage(playerid, COLOR_RED, "You are not a faction member"); } } return 1; } if(strcmp(cmd,"/bandanaoff", true) == 0) { if(IsPlayerConnected(playerid)) { if(IsPlayerAttachedObjectSlotUsed(playerid, 0)) { RemovePlayerAttachedObject(playerid, 0); SendClientMessage(playerid, COLOR_RED, "You removed your bandana"); } } return 1; }