Engine. - Printable Version
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+---- Thread: Engine. (
/showthread.php?tid=274222)
Engine. -
iGetty - 05.08.2011
How can I get this command:
pawn Код:
command(eon, playerid, params[])
{
#pragma unused params
if(GetPlayerState(playerid) == 2)
{
{
new string[128], engine, lights, alarm, doors, bonnet, boot, veh, objective;
format(string, sizeof(string), "%s has turned their engine on.", RemoveUnderScore(playerid));
NearByMessage(playerid, PINK, string);
veh = GetPlayerVehicleID(playerid);
GetVehicleParamsEx(veh, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(veh, 1, lights, alarm, doors, bonnet, boot, 0);
}
}
else
{
SendClientMessage(playerid, WHITE, "You are not driving a vehicle!");
}
return 1;
}
So that when the person turns on the engine, they can't turn the engine on again?, because people in my server are spamming the command /eon and it get's really annoying, like is there a way to add:
SendClientMessage(playerid, GREY, "The vehicles engine is already turned on.");
If so, please can someone help?, Thanks.
Re: Engine. -
=WoR=Varth - 05.08.2011
pawn Код:
command(eon, playerid, params[])
{
#pragma unused params
if(GetPlayerState(playerid) == 2)
{
new string[128], engine, lights, alarm, doors, bonnet, boot, veh, objective;
GetVehicleParamsEx(veh, engine, lights, alarm, doors, bonnet, boot, objective);
if(engine == 1) return SendClientMessage(playerid,WHITE,"blahblahblah");
format(string, sizeof(string), "%s has turned their engine on.", RemoveUnderScore(playerid));
NearByMessage(playerid, PINK, string);
veh = GetPlayerVehicleID(playerid);
SetVehicleParamsEx(veh, 1, lights, alarm, doors, bonnet, boot, 0);
}
}
else
{
SendClientMessage(playerid, WHITE, "You are not driving a vehicle!");
}
return 1;
}
Re: Engine. -
iGetty - 05.08.2011
What? :S
Re: Engine. -
=WoR=Varth - 05.08.2011
I edited my post.