Weapons in interiors - Printable Version
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Weapons in interiors -
OleKristian95 - 03.08.2011
Is it possible to enable weapons in a specified interior and in a specified world?
Would be cool if it was, I wan't to mak DM rooms inside an interior.
If it is, please show me how
Re: Weapons in interiors -
Kush - 03.08.2011
Define "enable weapons in a specified interior"
Re: Weapons in interiors -
OleKristian95 - 03.08.2011
Quote:
Originally Posted by Kush
Define "enable weapons in a specified interior"
|
huh? I dont understand
Re: Weapons in interiors -
Famalamalam - 03.08.2011
Use something like this in OnPlayerUpdate:
pawn Код:
if(GetPlayerInterior(playerid) != 0 && GetPlayerInterior(playerid) != INTERIOR_YOU_WANT_TO_USE && GetPlayerWeapon(playerid) != 0)
{
SetPlayerArmedWeapon(playerid,0); // fists
return 1; // no syncing until they change their weapon
}
Respuesta: Weapons in interiors -
Sergio_MOW - 03.08.2011
Code for reset.
pawn Код:
if(GetPlayerInterior(playerid) != 0) return ResetPlayerWeapons(playerid);
this /\ code reset the weapons, don't "save" the weapons.
ps
orry for the bad english.