public SaveModsForAll(vehicleid) { new formatLD[256]; format(formatLD,sizeof(formatLD),"Sistema/Cars/%d.mods",vehicleid); if(dini_Exists(formatLD)) { dini_IntSet(formatLD,"mod1",TuneCar[vehicleid][mod1]); dini_IntSet(formatLD,"mod2",TuneCar[vehicleid][mod2]); dini_IntSet(formatLD,"mod3",TuneCar[vehicleid][mod3]); dini_IntSet(formatLD,"mod4",TuneCar[vehicleid][mod4]); dini_IntSet(formatLD,"mod5",TuneCar[vehicleid][mod5]); dini_IntSet(formatLD,"mod6",TuneCar[vehicleid][mod6]); dini_IntSet(formatLD,"mod7",TuneCar[vehicleid][mod8]); dini_IntSet(formatLD,"mod9",TuneCar[vehicleid][mod9]); dini_IntSet(formatLD,"mod10",TuneCar[vehicleid][mod10]); dini_IntSet(formatLD,"mod11",TuneCar[vehicleid][mod11]); dini_IntSet(formatLD,"mod12",TuneCar[vehicleid][mod12]); dini_IntSet(formatLD,"mod13",TuneCar[vehicleid][mod13]); dini_IntSet(formatLD,"mod14",TuneCar[vehicleid][mod14]); dini_IntSet(formatLD,"mod15",TuneCar[vehicleid][mod15]); dini_IntSet(formatLD,"mod16",TuneCar[vehicleid][mod16]); dini_IntSet(formatLD,"mod17",TuneCar[vehicleid][mod17]); dini_IntSet(formatLD,"paintjob",TuneCar[vehicleid][paintjob]); dini_IntSet(formatLD,"color1",TuneCar[vehicleid][colorA]); dini_IntSet(formatLD,"color2",TuneCar[vehicleid][colorB]); new Float:health; <--------- Don't Work dini_IntSet(formatLD,"Health", GetVehicleHealth(vehicleid, health)); // <--------- Don't Work } else { dini_Create(formatLD); dini_IntSet(formatLD,"mod1",TuneCar[vehicleid][mod1]); dini_IntSet(formatLD,"mod2",TuneCar[vehicleid][mod2]); dini_IntSet(formatLD,"mod3",TuneCar[vehicleid][mod3]); dini_IntSet(formatLD,"mod4",TuneCar[vehicleid][mod4]); dini_IntSet(formatLD,"mod5",TuneCar[vehicleid][mod5]); dini_IntSet(formatLD,"mod6",TuneCar[vehicleid][mod6]); dini_IntSet(formatLD,"mod7",TuneCar[vehicleid][mod8]); dini_IntSet(formatLD,"mod9",TuneCar[vehicleid][mod9]); dini_IntSet(formatLD,"mod10",TuneCar[vehicleid][mod10]); dini_IntSet(formatLD,"mod11",TuneCar[vehicleid][mod11]); dini_IntSet(formatLD,"mod12",TuneCar[vehicleid][mod12]); dini_IntSet(formatLD,"mod13",TuneCar[vehicleid][mod13]); dini_IntSet(formatLD,"mod14",TuneCar[vehicleid][mod14]); dini_IntSet(formatLD,"mod15",TuneCar[vehicleid][mod15]); dini_IntSet(formatLD,"mod16",TuneCar[vehicleid][mod16]); dini_IntSet(formatLD,"mod17",TuneCar[vehicleid][mod17]); dini_IntSet(formatLD,"paintjob",TuneCar[vehicleid][paintjob]); dini_IntSet(formatLD,"color1",TuneCar[vehicleid][colorA]); dini_IntSet(formatLD,"color2",TuneCar[vehicleid][colorB]); new Float:TuneCar[vehicleid][Health]; <--------- Don't Work dini_IntSet(formatLD,"Health", GetVehicleHealth(vehicleid, TuneCar[vehicleid][Health])); <--------- Don't Work } return 0; }
new hp; GetVehicleHealth(vehicleid, hp);
dini_FloatSet(formatLD,"Health", hp);
public SaveModsForAll(vehicleid)
{
new formatLD[256];
format(formatLD,sizeof(formatLD),"Sistema/Cars/%d.mods",vehicleid);
if(!dini_Exists(formatLD)) { dini_Create(formatLD); }
dini_IntSet(formatLD,"mod1",TuneCar[vehicleid][mod1]);
dini_IntSet(formatLD,"mod2",TuneCar[vehicleid][mod2]);
dini_IntSet(formatLD,"mod3",TuneCar[vehicleid][mod3]);
dini_IntSet(formatLD,"mod4",TuneCar[vehicleid][mod4]);
dini_IntSet(formatLD,"mod5",TuneCar[vehicleid][mod5]);
dini_IntSet(formatLD,"mod6",TuneCar[vehicleid][mod6]);
dini_IntSet(formatLD,"mod7",TuneCar[vehicleid][mod8]);
dini_IntSet(formatLD,"mod9",TuneCar[vehicleid][mod9]);
dini_IntSet(formatLD,"mod10",TuneCar[vehicleid][mod10]);
dini_IntSet(formatLD,"mod11",TuneCar[vehicleid][mod11]);
dini_IntSet(formatLD,"mod12",TuneCar[vehicleid][mod12]);
dini_IntSet(formatLD,"mod13",TuneCar[vehicleid][mod13]);
dini_IntSet(formatLD,"mod14",TuneCar[vehicleid][mod14]);
dini_IntSet(formatLD,"mod15",TuneCar[vehicleid][mod15]);
dini_IntSet(formatLD,"mod16",TuneCar[vehicleid][mod16]);
dini_IntSet(formatLD,"mod17",TuneCar[vehicleid][mod17]);
dini_IntSet(formatLD,"paintjob",TuneCar[vehicleid][paintjob]);
dini_IntSet(formatLD,"color1",TuneCar[vehicleid][colorA]);
dini_IntSet(formatLD,"color2",TuneCar[vehicleid][colorB]);
new Float:health; GetVehicleHealth(vehicleid, health);
dini_FloatSet(formatLD,"Health", health);
return 1;
}
I never used dini, but isn't there "dini_FloatSet();" for doing this?
pawn Код:
pawn Код:
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I never used dini, but isn't there "dini_FloatSet();" for doing this?
pawn Код:
pawn Код:
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