Tengo este problema que no se ejecuta los autos deberian cerrarse para el jugador pero igual puede subir...ojo solo es para el jugador para todos no
pawn Код:
//fuera del los callbacks
new vvvv[70];
public OnGameModeInit()
{
vvvv[0] = AddStaticVehicleEx(432,1881.29675293,-2269.50024414,13.64621162,274.00000000,91,67,15); //Rhino
vvvv[1] = AddStaticVehicleEx(432,1881.51757812,-2277.95678711,13.64621162,273.99902344,91,67,15); //Rhino
vvvv[2] = AddStaticVehicleEx(432,1882.14550781,-2286.12133789,13.64621162,273.99902344,91,67,15); //Rhino
vvvv[3] = AddStaticVehicleEx(432,1882.33618164,-2293.67700195,13.64621162,273.99902344,91,67,15); //Rhino
vvvv[4] = AddStaticVehicleEx(432,1868.69555664,-2270.43530273,13.64621162,273.99902344,91,67,15); //Rhino
vvvv[5] = AddStaticVehicleEx(432,1868.70068359,-2278.99267578,13.64621162,273.99902344,91,67,15); //Rhino
vvvv[6] = AddStaticVehicleEx(432,1869.50854492,-2287.14086914,13.64621162,273.99902344,91,67,15); //Rhino
vvvv[7] = AddStaticVehicleEx(432,1869.93579102,-2294.23803711,13.64621162,273.99902344,91,67,15); //Rhino
vvvv[8] = AddStaticVehicleEx(432,1859.55859375,-2295.41943359,13.64621162,273.99902344,91,67,15); //Rhino
vvvv[9] = AddStaticVehicleEx(432,1858.77954102,-2287.47045898,13.64621162,273.99902344,91,67,15); //Rhino
vvvv[10] = AddStaticVehicleEx(432,1858.48413086,-2279.64672852,13.64621162,273.99902344,91,67,15); //Rhino
vvvv[11] = AddStaticVehicleEx(432,1858.79760742,-2271.46508789,13.64621162,273.99902344,91,67,15); //Rhino
vvvv[12] = AddStaticVehicleEx(447,1819.00610352,-2413.70263672,16.71179390,184.00000000,-1,-1,15); //Seasparrow
vvvv[13] = AddStaticVehicleEx(447,1832.25390625,-2413.67700195,16.71179390,180.00000000,-1,-1,15); //Seasparrow
vvvv[14] = AddStaticVehicleEx(425,1848.63696289,-2410.12695312,14.40568733,178.00000000,-1,-1,15); //Hunter
vvvv[15] = AddStaticVehicleEx(425,1859.46411133,-2410.86376953,14.40568733,177.99499512,-1,-1,15); //Hunter
vvvv[16] = AddStaticVehicleEx(425,1869.90478516,-2411.00830078,14.40568733,177.99499512,-1,-1,15); //Hunter
vvvv[17] = AddStaticVehicleEx(548,1869.77429199,-2431.95166016,15.45474911,184.00000000,-1,-1,15); //Cargobob
vvvv[18] = AddStaticVehicleEx(548,1856.03015137,-2431.56176758,15.45474911,183.99902344,-1,-1,15); //Cargobob
vvvv[19] = AddStaticVehicleEx(548,1842.28601074,-2431.17211914,15.45474911,181.99902344,-1,-1,15); //Cargobob
vvvv[20] = AddStaticVehicleEx(548,1824.14099121,-2439.55493164,15.45474911,181.99401855,-1,-1,15); //Cargobob
vvvv[21] = AddStaticVehicleEx(417,1871.53906250,-2451.38012695,12.55468750,184.00000000,123,1,15); //Leviathan
vvvv[22] = AddStaticVehicleEx(417,1855.24511719,-2451.75585938,12.55468750,183.99902344,123,1,15); //Leviathan
vvvv[23] = AddStaticVehicleEx(497,1841.71582031,-2452.31103516,13.81968784,186.00000000,-1,-1,15); //Police Maverick
vvvv[24] = AddStaticVehicleEx(497,1825.95812988,-2457.71093750,13.81968784,185.99853516,-1,-1,15); //Police Maverick
vvvv[25] = AddStaticVehicleEx(487,1953.53918457,-2556.92602539,16.69889832,0.00000000,-1,-1,15); //Maverick
vvvv[26] = AddStaticVehicleEx(487,1991.74267578,-2553.38476562,16.69889832,0.00000000,-1,-1,15); //Maverick
vvvv[27] = AddStaticVehicleEx(487,2032.82031250,-2552.52636719,16.69889832,0.00000000,-1,-1,15); //Maverick
vvvv[28] = AddStaticVehicleEx(476,1920.65771484,-2255.81201172,14.71702766,176.00000000,1,1,15); //Rustler
vvvv[29] = AddStaticVehicleEx(476,1942.55334473,-2256.65551758,14.71702766,175.99548340,1,1,15); //Rustler
vvvv[30] = AddStaticVehicleEx(476,1941.50390625,-2268.38183594,14.71702766,175.99548340,1,1,15); //Rustler
vvvv[31] = AddStaticVehicleEx(476,1919.03906250,-2266.43652344,14.71702766,175.99548340,1,1,15); //Rustler
vvvv[32] = AddStaticVehicleEx(476,1918.38964844,-2277.21289062,14.71702766,175.99548340,1,1,15); //Rustler
vvvv[33] = AddStaticVehicleEx(476,1917.91113281,-2288.52148438,14.71702766,175.99548340,1,1,15); //Rustler
vvvv[34] = AddStaticVehicleEx(476,1940.36657715,-2280.09252930,14.71702766,175.99548340,1,1,15); //Rustler
vvvv[35] = AddStaticVehicleEx(476,1939.64160156,-2288.07421875,14.71702766,175.99548340,1,1,15); //Rustler
vvvv[36] = AddStaticVehicleEx(476,1928.61621094,-2293.96289062,14.71702766,175.99548340,17,1,15); //Rustler
vvvv[37] = AddStaticVehicleEx(511,2083.92919922,-2641.22753906,15.06277275,0.00000000,1,1,15); //Beagle
vvvv[38] = AddStaticVehicleEx(511,2061.85961914,-2641.40234375,15.06277275,0.00000000,1,1,15); //Beagle
vvvv[39] = AddStaticVehicleEx(511,2081.10742188,-2621.83569336,15.06277275,0.00000000,1,1,15); //Beagle
vvvv[40] = AddStaticVehicleEx(511,2059.75439453,-2621.88769531,15.06277275,0.00000000,1,1,15); //Beagle
vvvv[41] = AddStaticVehicleEx(519,2039.21789551,-2645.74755859,14.54694748,0.00000000,1,1,15); //Shamal
vvvv[42] = AddStaticVehicleEx(519,2018.69604492,-2646.05932617,14.54694748,0.00000000,1,1,15); //Shamal
vvvv[43] = AddStaticVehicleEx(519,2018.94787598,-2626.91601562,14.54694748,0.00000000,1,1,15); //Shamal
vvvv[44] = AddStaticVehicleEx(519,2039.98718262,-2626.79052734,14.54694748,0.00000000,1,1,15); //Shamal
vvvv[45] = AddStaticVehicleEx(512,1999.08837891,-2646.01831055,14.18087482,0.00000000,1,1,15); //Cropdust
vvvv[46] = AddStaticVehicleEx(512,1987.06628418,-2645.70190430,14.18087482,0.00000000,1,1,15); //Cropdust
vvvv[47] = AddStaticVehicleEx(512,1986.68090820,-2635.21142578,14.18087482,0.00000000,1,1,15); //Cropdust
vvvv[48] = AddStaticVehicleEx(512,1998.17504883,-2634.79541016,14.18087482,0.00000000,1,1,15); //Cropdust
vvvv[49] = AddStaticVehicleEx(513,1975.28820801,-2645.76562500,14.33163166,0.00000000,1,1,15); //Stunt
vvvv[50] = AddStaticVehicleEx(513,1975.08471680,-2637.26562500,14.33163166,0.00000000,1,1,15); //Stunt
vvvv[51] = AddStaticVehicleEx(513,1965.08886719,-2637.50000000,14.33163166,0.00000000,1,1,15); //Stunt
vvvv[52] = AddStaticVehicleEx(513,1964.77453613,-2645.26171875,14.33163166,0.00000000,1,1,15); //Stunt
vvvv[53] = AddStaticVehicleEx(593,1949.35595703,-2649.32250977,14.09705734,0.00000000,-1,-1,15); //Dodo
vvvv[54] = AddStaticVehicleEx(593,1935.32226562,-2649.18457031,14.09705734,0.00000000,-1,-1,15); //Dodo
vvvv[55] = AddStaticVehicleEx(593,1921.30932617,-2648.79760742,14.09705734,0.00000000,-1,-1,15); //Dodo
vvvv[56] = AddStaticVehicleEx(593,1919.87207031,-2666.44018555,14.09705734,0.00000000,-1,-1,15); //Dodo
vvvv[57] = AddStaticVehicleEx(553,1490.36242676,-2592.54809570,15.78187466,270.00000000,1,1,15); //Nevada
vvvv[58] = AddStaticVehicleEx(553,1515.11914062,-2592.17724609,15.78187466,270.00000000,1,1,15); //Nevada
vvvv[59] = AddStaticVehicleEx(553,1542.14916992,-2592.30419922,15.78187466,270.00000000,1,1,15); //Nevada
vvvv[60] = AddStaticVehicleEx(520,1569.35131836,-2641.34301758,14.46645069,0.00000000,1,1,15); //Hydra
vvvv[61] = AddStaticVehicleEx(520,1558.86596680,-2641.89648438,14.46645069,0.00000000,1,1,15); //Hydra
vvvv[62] = AddStaticVehicleEx(520,1548.63024902,-2642.43701172,14.46645069,0.00000000,1,1,15); //Hydra
vvvv[63] = AddStaticVehicleEx(520,1537.39636230,-2643.02978516,14.46645069,0.00000000,1,1,15); //Hydra
vvvv[64] = AddStaticVehicleEx(520,1526.91088867,-2643.58300781,14.46645069,0.00000000,1,1,15); //Hydra
vvvv[65] = AddStaticVehicleEx(520,1526.14550781,-2629.09716797,14.46645069,0.00000000,1,1,15); //Hydra
vvvv[66] = AddStaticVehicleEx(520,1537.37902832,-2628.50341797,14.46645069,0.00000000,1,1,15); //Hydra
vvvv[67] = AddStaticVehicleEx(520,1548.86206055,-2627.89648438,14.46645069,0.00000000,1,1,15); //Hydra
vvvv[68] = AddStaticVehicleEx(520,1558.84667969,-2627.36914062,14.46645069,0.00000000,1,1,15); //Hydra
vvvv[69] = AddStaticVehicleEx(520,1570.57946777,-2626.74951172,14.46645069,0.00000000,1,1,15); //Hydra
}
public OnPlayerSpawn(playerid)
{
SetVehicleParamsForPlayer(vvvv[0],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[1],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[2],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[3],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[4],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[5],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[6],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[7],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[8],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[9],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[10],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[11],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[12],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[13],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[14],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[15],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[16],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[17],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[18],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[19],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[20],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[21],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[22],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[23],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[24],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[25],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[26],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[27],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[28],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[29],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[30],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[31],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[32],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[33],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[34],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[35],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[36],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[37],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[38],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[39],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[40],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[41],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[42],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[43],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[44],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[45],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[46],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[47],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[48],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[49],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[50],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[51],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[52],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[53],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[54],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[55],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[56],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[57],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[58],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[59],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[60],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[61],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[62],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[63],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[64],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[65],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[66],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[67],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[68],playerid,0,1);
SetVehicleParamsForPlayer(vvvv[69],playerid,0,1);
return 1;
}
esa linea digamos esta en ongamemodeinit intente con vvvv[vehicleid] pero no lo he definido y como funcionaria max_vehicle ahi?
fuck xD si si lei la wiki esa parte me mate leyendo antes de postear pero eran tantos ejemplos me confundi ahora gracias al quote me fije bueno gracias