public OnPlayerRequestClass( playerid, classid ) {
if( classid == 2 ) SetPlayerColor( playerid, 0x0000BBAA );
return 1;
}
public OnPlayerUpdate( playerid ) {
if( GetPlayerWantedLevel( playerid ) >= 0 && GetPlayerWantedLevel( playerid ) <= 5 ) SetPlayerColor( playerid, 0xFFFFFFAA );
else if( GetPlayerWantedLevel( playerid ) > 5 ) SetPlayerColor( playerid, 0x800000AA );
return 1;
}
public OnPlayerUpdate( playerid ) {
if(GetPlayerSkin(playerid) != COPSKINID)
{
if( GetPlayerWantedLevel( playerid ) >= 0 && GetPlayerWantedLevel( playerid ) <= 5 ) SetPlayerColor( playerid, 0xFFFFFFAA );
else if( GetPlayerWantedLevel( playerid ) > 5 ) SetPlayerColor( playerid, 0x800000AA );
}
return 1;
}
public OnPlayerUpdate( playerid ) {
if(GetPlayerSkin(playerid) != 265 && GetPlayerSkin(playerid) != 266 && GetPlayerSkin(playerid) != 267 && GetPlayerSkin(playerid) != 280 && GetPlayerSkin(playerid) != 281)
{
// checks if player wanted level is bigger then 6
if(GetPlayerWantedLevel(playerid) >= 6)
{
// replace the ColorCode with your color....(0x667788 or somthing like thet..)
SetPlayerColor(playerid, ColorCode);
}
// we still didnt close it... we want to keep with it :)
// Check if the player wanted level is bigger then 0 and smaller then 5
// now y 5 and not 6? caz we have ' <= ' and not just ' < '
// <= means then the number smaller or equal to the number, so if we will put 6 it will give as a crash or somthing like thet...
if(GetPlayerWantedLevel(playerid) >= 0 && GetPlayerWantedLevel(playerid) <= 5)
{
// replace the ColorCode with your color....(0x667788 or somthing like thet..)
SetPlayerColor(playerid, ColorCode);
}
|
Right so i dont know how to do this (this is the whole point of learning) but this is what i want
people with 6 stars = Red Name People with 0 stars = white name class id 2 (team whatever) = blue how can i do this? |
public OnPlayerUpdate(playerid)
{
if (GetPlayerWantedLevel(playerid) >= 6 && GetPlayerTeam(playerid) == 1) { SetPlayerColor(playerid, 0xFF0000FF); }
else if (GetPlayerWantedLevel(playerid) < 6 && GetPlayerTeam(playerid) == 1) { SetPlayerColor(playerid, 0xFFFFFFFF); }
return true.
}
public OnPlayerSpawn(playerid)
{
if (GetPlayerTeam(playerid) == 1) { SetPlayerColor(playerid, 0xFFFFFFFF); }
else if (GetPlayerTeam(playerid) == 2) { SetPlayerColor(playerid, 0x00CCFFFF); }
return true.
}