CMD:jail(playerid, params[])
{
if(IsPlayerAdmin2[playerid] == 2)
{
new targetid, reason[128], msg[64], name[46];
if(sscanf(params, "us[128]", targetid, reason)) return SendClientMessage(playerid, COLOR_ORANGE, "USAGE: /jail [id] [reason]");
if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_WHITE, "That player is not online.");
GetPlayerName(playerid, name, sizeof(name));
format(msg, sizeof(msg), "%s was jailed. Reason: %s. Time: 120sec.", name, reason);
SendClientMessageToAll(COLOR_RED, msg);
SetTimer("jailtime", 120000, false);
SetPlayerInterior(targetid, 6);
SetPlayerPos(targetid, 265.34756469727, 77.521759033203, 1001.0390625);
return 1;
}
return 1;
}
new Jailed[MAX_PLAYERS], JailTime[MAX_PLAYERS];
Jailed[playerid] = 1; JailTime[playerid] = 120;
forward jailtime(playerid); public jailtime(playerid) { if(Jailed[playerid]) { format (format your TextDraw with time) TextDrawSetString TextDrawShowForPlayer JailTime[playerid] -= 1; if(JailTime[playerid] == -1) { Jailed[playerid] = 0; // Unjail player here. } return true; }
forward TimeTextDrawShowForPlayer(playerid, Text:textid, second);
public TimeTextDrawShowForPlayer(playerid, Text:textid, second)
{
if(second == -1337) { TextDrawHideForPlayer(playerid, textid); }
else {
TextDrawShowForPlayer(playerid, textid);
SetTimerEx("TimeTextDrawShowForPlayer", second*1000, false, "ddd", playerid, textid, -1337);
}
return true;
}
new Text:lol;
//Somewhere:
lol = TextDrawCreate(86.000000, 91.000000, "lol");
//Whereever you like:
TimeTextDrawShowForPlayer(playerid, lol, 120);
//This will show "lol" on playerid's screen for 120 seconds.
//Just don't use -times.
**Oh wait a minute, seems like i failed. Updating post.
Made a func, will work i guess. (Ignore the warning). pawn Код:
pawn Код:
|
forward CountdownTextDraw(playerid, Text:textid, secondstocount);
public CountdownTextDraw(playerid, Text:textid, secondstocount)
{
if(secondstocount == 0) { TextDrawHideForPlayer(playerid, textid); }
else {
new timestring[32];
format(timestring, sizeof(timestring), "%i seconds remaining..", secondstocount);
TextDrawSetString(textid, timestring);
TextDrawShowForPlayer(playerid, textid);
secondstocount--;
SetTimerEx("CountdownTextDraw", 1000, false, "ddd", playerid, textid, secondstocount);
}
return true;
}
new Text:JailTextDraw;
JailTextDraw = TextDrawCreate(327.000000, 377.000000, "X");
TextDrawAlignment(JailTextDraw, 2);
TextDrawBackgroundColor(JailTextDraw, 255);
TextDrawFont(JailTextDraw, 2);
TextDrawLetterSize(JailTextDraw, 0.620000, 3.200000);
TextDrawColor(JailTextDraw, -1);
TextDrawSetOutline(JailTextDraw, 0);
TextDrawSetProportional(JailTextDraw, 1);
TextDrawSetShadow(JailTextDraw, 1);
CountdownTextDraw(playerid, JailTextDraw, 120);