freeze/unfreeze command - Printable Version
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freeze/unfreeze command -
phil_lendon - 27.07.2011
Before you say it i have looked around, no luck what i want is a /freeze command for strcmp and it works like
/freeze [id] and for the victims screen in big words It goes "Freeze Mofo!" And Ofc they cant move until /unfreeze so any help for /freeze and /unfreeze?
Re: freeze/unfreeze command -
iPLEOMAX - 27.07.2011
TogglePlayerControllable();
Re: freeze/unfreeze command -
Riddick94 - 27.07.2011
You wan't /freeze and /unfreeze commands on strcmp? why not in sscanf.. it's better than strcmp. Think.. : >
Re: freeze/unfreeze command -
phil_lendon - 27.07.2011
I only understand strcmp
Re: freeze/unfreeze command -
phil_lendon - 27.07.2011
i dont get sscanf also iPleao i dont get how to add the ID part to that.
crap double post.
Re: freeze/unfreeze command -
iPLEOMAX - 27.07.2011
Try this, not tested.
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
new idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, "/freeze", true) == 0)
{
new tmp[32];
tmp = strtok(cmdtext, idx);
TogglePlayerControllable( strval(tmp), false );
GameTextForPlayer( strval(tmp), "~r~Frozen!", 2000, 3);
return 1;
}
if(strcmp(cmd, "/unfreeze", true) == 0)
{
new tmp[32];
tmp = strtok(cmdtext, idx);
TogglePlayerControllable( strval(tmp), true );
GameTextForPlayer( strval(tmp), "~g~Unfrozen!", 2000, 3);
return 1;
}
return 0;
}
//Place this at the end of your script.
//If you have one, no need then.
stock strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}