if(dialogid == 5227)
{
if(response)
{
if(PlayerData[playerid][pcar] != -1 && PlayerData[playerid][pcar2] != -1)
{
SendClientMessage(playerid,-1,"Only 2 cars");
SetVehicleToRespawn(vehicleid);
return 1;
}
if(model == 534)//REMINGTON
{
if(GetPlayerMoneyA(playerid) < 9000)
{
SendClientMessage(playerid, COLOR_RED, "Enought money");
SetVehicleToRespawn(vehicleid);
return 1;
}
if(PlayerData[playerid][pcar] == -1)
{
SendClientMessage(playerid, COLOR_GREEN, "You buy REMINGTON=1");
}
else
{
SendClientMessage(playerid, COLOR_GREEN, "You buy REMINGTON=2");
return 1;
}
if(model == 533)//FELTZER
{
if(GetPlayerMoneyA(playerid) < 7000)
{
SendClientMessage(playerid, COLOR_RED, "Enought money");
SetVehicleToRespawn(vehicleid);
return 1;
}
if(PlayerData[playerid][pcar] == -1)
{
SendClientMessage(playerid, COLOR_GREEN, "You buy FELTZER=1");
}
else
{
SendClientMessage(playerid, COLOR_GREEN, "You buy FELTZER=2");
return 1;
}
if(model == 534)//REMINGTON { if(GetPlayerMoneyA(playerid) < 9000) { SendClientMessage(playerid, COLOR_RED, "Enought money"); SetVehicleToRespawn(vehicleid); return 1; } if(PlayerData[playerid][pcar] == -1) { SendClientMessage(playerid, COLOR_GREEN, "You buy REMINGTON=1"); } else { SendClientMessage(playerid, COLOR_GREEN, "You buy REMINGTON=2"); return 1; }
if(model == 534)//REMINGTON { if(GetPlayerMoneyA(playerid) < 9000) { SendClientMessage(playerid, COLOR_RED, "Enought money"); SetVehicleToRespawn(vehicleid); return 1; } if(PlayerData[playerid][pcar] == -1) { SendClientMessage(playerid, COLOR_GREEN, "You buy REMINGTON=1"); } else { SendClientMessage(playerid, COLOR_GREEN, "You buy REMINGTON=2"); return 1; } if(model == 533)//FELTZER { if(GetPlayerMoneyA(playerid) < 7000) { SendClientMessage(playerid, COLOR_RED, "Enought money"); SetVehicleToRespawn(vehicleid); return 1; } if(PlayerData[playerid][pcar] == -1) { SendClientMessage(playerid, COLOR_GREEN, "You buy FELTZER=1"); } else { SendClientMessage(playerid, COLOR_GREEN, "You buy FELTZER=2"); return 1; }
if(dialogid == 5227)
{
if(response)
{
if(PlayerData[playerid][pcar] != -1 && PlayerData[playerid][pcar2] != -1)
{
SendClientMessage(playerid,-1,"Only 2 cars");
SetVehicleToRespawn(vehicleid);
return 1;
}
if(model == 534)//REMINGTON
{
if(GetPlayerMoneyA(playerid) < 9000)
{
SendClientMessage(playerid, COLOR_RED, "Enought money");
SetVehicleToRespawn(vehicleid);
return 1;
}
if(PlayerData[playerid][pcar] == -1)
{
SendClientMessage(playerid, COLOR_GREEN, "You buy REMINGTON=1");
}
else
{
SendClientMessage(playerid, COLOR_GREEN, "You buy REMINGTON=2");
}
return 1;
}
if(model == 533)//FELTZER
{
if(GetPlayerMoneyA(playerid) < 7000)
{
SendClientMessage(playerid, COLOR_RED, "Enought money");
SetVehicleToRespawn(vehicleid);
return 1;
}
if(PlayerData[playerid][pcar] == -1)
{
SendClientMessage(playerid, COLOR_GREEN, "You buy FELTZER=1");
}
else
{
SendClientMessage(playerid, COLOR_GREEN, "You buy FELTZER=2");
}
return 1;
}
switch(model)
{
case 534:
{
}
case 533:
{
}
//...
}
// instead of this:
if(response)
{
switch(model)
{
// ...
}
}
// act like this:
if(!response)
return true;
switch(model)
{
// ...
}
if(PlayerData[playerid][pcar] == -1)
{
SendClientMessage(playerid, COLOR_GREEN, "You buy REMINGTON=1");
}
else
{
SendClientMessage(playerid, COLOR_GREEN, "You buy REMINGTON=2");
return 1; // <-- useless return,
}
return 1; // <-- this one will do the job
if(model == 534)//REMINGTON { if(GetPlayerMoneyA(playerid) < 9000) { SendClientMessage(playerid, COLOR_RED, "Enought money"); SetVehicleToRespawn(vehicleid); return 1; } if(PlayerData[playerid][pcar] == -1) { SendClientMessage(playerid, COLOR_GREEN, "You buy REMINGTON=1"); } else { SendClientMessage(playerid, COLOR_GREEN, "You buy REMINGTON=2"); return 1; } if(model == 533)//FELTZER { if(GetPlayerMoneyA(playerid) < 7000) { SendClientMessage(playerid, COLOR_RED, "Enought money"); SetVehicleToRespawn(vehicleid); return 1; } if(PlayerData[playerid][pcar] == -1) { SendClientMessage(playerid, COLOR_GREEN, "You buy FELTZER=1"); } else { SendClientMessage(playerid, COLOR_GREEN, "You buy FELTZER=2"); return 1; }
try this, I'm not sure will this work
PHP код:
|
and problem is player can buy,