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Problem :S - Printable Version

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Problem :S - FireCat - 27.07.2011

pawn Код:
public MoveCows()
{
    new Float:x,Float:y,Float:z;
    for(new i = 0; i < MAX_PLAYERS;i++)
    {
        if(IsPlayerConnected(i))
        {
            if(inderby[i] == 3)
            {
                for(new j = 0; j < 5;j++)
                {
                    if(isgettingchased[i] == 0 && IsCowChasing[j] == 0)
                    {
                        GetPlayerPos(i,x,y,z);
                        MoveObject(j,x,y,z+1,7.5);
                        gettingchasedby[i] = j;
                        isgettingchased[i] = 1;
                        IsCowChasing[j] = 1;
                        CowChasing[i] = SetTimerEx("Cowchasing",500,true,"i",i);
                    }
                }
            }
        }
    }
    return 1;
}
Then in GameModeInit i have Cows[0] = createobjec.. till Cows[6].
In that public MoveCows i want like ex: if there are 3 players inderby = 3 then 1 cow moves to 1 player, another cow moves to another and the other cow to the other player. But if im inderby = 3 and my friend too, only 1 cow moves why?


Re: Problem :S - ScRaT - 27.07.2011

just posting cuz i wanna know the solution
(bump)