Camera motion - Printable Version
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Camera motion -
MiTToS - 27.07.2011
Hi everyone, I have a doubt.
How can I make a system that the player move the camera, like a film, the camera should go walking the streets of Los Santos.
The only way that I thought would be to use a timer to keep changing the position of the camera, but it also could be poorly done back problems, I wanted something that the camera 'walk' and would not be being set.
Does anyone have any idea how I can do?
Thx.
@ Edit
Let me explain.
I wish the camera was 'riding' position 123,123, 123,123, 123,123 to position 456,456, 456,456, 456,456 in 30 seconds.
Re: Camera motion -
Backwardsman97 - 27.07.2011
The only way you could do that is to set the camera position a lot of times. You could make it look alright though if you just had a very fast timer. It's alright if it's not efficient to run it that fast since it's just for these purposes.
Re: Camera motion -
MiTToS - 27.07.2011
but if I set the position of the camera several times will not give an effect of the camera is moving, but skipping or crashing.
Re: Camera motion -
=WoR=Varth - 27.07.2011
You have to make a very very little pos different to make it smoother.
Re: Camera motion -
MiTToS - 27.07.2011
Quote:
Originally Posted by varthshenon
You have to make a very very little pos different to make it smoother.
|
OMG, is that there is no other solution, like a Moveobject?
Re: Camera motion -
=WoR=Varth - 27.07.2011
Maybe you can make NPC to drive invisible (Different interior, Idk if samp let player spectate other in different interior) vehicle and make player spectate it.
Re: Camera motion -
MiTToS - 27.07.2011
Good idea, I'll test, thk.