new RandomMSG[][] =
{
"%s Plugged %s",
"%s Crossed Out %s",
"%s Pulverized %s",
"%s Set Down %s",
"%s Cancelled %s",
"%s Peppered %s",
"%s Killed %s",
"%s Surprised %s",
"%s Sprayed %s",
"%s Massacred %s",
"%s Blasted %s",
"%s Fucked Up %s",
"%s Slaughtered %s"
};
new randMSG = random(sizeof(RandomMSG));
SendClientMessageToAll(COLOR_WHITE, RandomMSG[randMSG]);
new RandomMSG[][] = { "%s Plugged %s", "%s Crossed Out %s", "%s Pulverized %s", "%s Set Down %s", "%s Cancelled %s", "%s Peppered %s", "%s Killed %s", "%s Surprised %s", "%s Sprayed %s", "%s Massacred %s", "%s Blasted %s", "%s Fucked Up %s", "%s Slaughtered %s" }; new randMSG = random(sizeof(RandomMSG)); SendClientMessageToAll(COLOR_WHITE, RandomMSG[randMSG]);
new sendername[MAX_PLAYER_NAME]; new giveplayer[MAX_PLAYER_NAME]; new RandomMSG[][] = { "%s Plugged %s", "%s Crossed Out %s", "%s Pulverized %s", "%s Set Down %s", "%s Cancelled %s", "%s Peppered %s", "%s Killed %s", "%s Surprised %s", "%s Sprayed %s", "%s Massacred %s", "%s Blasted %s", "%s Fucked Up %s", "%s Slaughtered %s" }; new randMSG = random(sizeof(RandomMSG)); SendClientMessageToAll(COLOR_WHITE, RandomMSG[randMSG], giveplayer, sendername);
SendClientMessageToAll(COLOR_WHITE, RandomMSG[randMSG], giveplayer, sendername); |
new killer[MAX_PLAYER_NAME]; new dier[MAX_PLAYER_NAME]; format(string, sizeof(string), RandomMSG[randMSG],killer,dier); SendClientMessageToAll(COLOR_WHITE, string); |
new randMSG = random(sizeof(RandomMSG));
new string[64], fName[MAX_PLAYER_NAME], sName[MAX_PLAYER_NAME];
GetPlayerName(playerid,fName,MAX_PLAYER_NAME);
GetPlayerName(killerid,sName,MAX_PLAYER_NAME);
format(string,sizeof(string),RandomMSG[randMSG],sName,fName);
SendClientMessageToAll(COLOR_WHITE,string);