I have Register system but problem is that i want to set my enums but every time its comes with errors now im pasting my code here so help me to set code and get rid of errors
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#include <SII>
#define DIALOG_REGISTER 2000
#define DIALOG_LOGIN 2001
#define WHITE "{FFFFFF}"
#define RED "{F81414}"
#define GREEN "{00FF22}"
#define LIGHTBLUE "{00CED1}"
#define SetPlayerLevel\
SetPlayerScore
new gPlayerName[MAX_PLAYERS][MAX_PLAYER_NAME];
enum pInfo
{
pPass,
pLevel,
pCash,
pAdmin,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
stock getINI(playerid)
{
new account[64];
format(account,30,"Users/%s.ini",gPlayerName[playerid]);
return account;
}
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
GetPlayerName(playerid, gPlayerName[playerid], MAX_PLAYER_NAME);
if (fexist(getINI(playerid)))
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""WHITE"Login",""WHITE"Type your password below to login.","Login","Quit");
}
else
{
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""WHITE"Registering...",""WHITE"Type your password below to register a new account.","Register","Quit");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
if(INI_Open(getINI(playerid))) {
INI_WriteInt("Level",PlayerInfo[playerid][pLevel]);
INI_WriteInt("Cash",PlayerInfo[playerid][pCash]);
INI_WriteInt("Admin",PlayerInfo[playerid][pAdmin]);
INI_Save();
INI_Close();
}
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch( dialogid )
{
case DIALOG_REGISTER:
{
if (!response) return Kick(playerid);
if (response)
{
if(!strlen(inputtext)) {
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""WHITE"Registering...",""RED"You have entered an invalid password.\n"WHITE"Type your password below to register a new account.","Register","Quit");
}
if(INI_Open(getINI(playerid))) {
INI_WriteString("Password",inputtext);
INI_WriteInt("Level",1);
INI_WriteInt("Cash",5000);
INI_WriteInt("Admin",0);
INI_Save();
INI_Close();
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""WHITE"Login",""WHITE"Type your password below to login.","Login","Quit");
}
}
}
case DIALOG_LOGIN:
{
if ( !response ) return Kick ( playerid );
if( response )
{
if(!strlen(inputtext)) {
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, ""WHITE"Login",""RED"You have entered an invalid password.\n"WHITE"Type your password below to login.","Login","Quit");
}
if(INI_Open(getINI(playerid))) {
INI_ReadString(PlayerInfo[playerid][pPass],"Password",20);
if(strcmp(inputtext,PlayerInfo[playerid][pPass],false)) {
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, ""WHITE"Login",""RED"You have entered an incorrect password.\n"WHITE"Type your password below to login.","Login","Quit");
}
SetPlayerLevel( playerid, INI_ReadInt("Level" ) );
ResetPlayerMoney( playerid );
GivePlayerMoney( playerid, INI_ReadInt( "Cash" ) );
PlayerInfo[playerid][pAdmin] = INI_ReadInt("Admin");
INI_Close();
}
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}