public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
new vid = GetPlayerVehicleID(playerid);
GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
if(newkeys == KEY_ANALOG_UP)
{
if(lights == 1||VEHICLE_PARAMS_ON||true)
{
SetVehicleParamsEx(vid,engine,0,alarm,doors,bonnet,boot,objective);
}
else if(lights == 0||VEHICLE_PARAMS_OFF||false)
{
SetVehicleParamsEx(vid,engine,1,alarm,doors,bonnet,boot,objective);
}
}
if(newkeys == KEY_ANALOG_DOWN)
{
if(engine == 1||VEHICLE_PARAMS_ON||true)
{
SetVehicleParamsEx(vid,0,lights,alarm,doors,bonnet,boot,objective);
}
else if(engine == 0||VEHICLE_PARAMS_OFF||false)
{
SetVehicleParamsEx(vid,1,lights,alarm,doors,bonnet,boot,objective);
}
}
if(newkeys == KEY_ANALOG_LEFT)
{
if(boot == 1||VEHICLE_PARAMS_ON||true)
{
SetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,0,objective);
}
else if(boot == 0||VEHICLE_PARAMS_OFF||false)
{
SetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,1,objective);
}
}
if(newkeys == KEY_ANALOG_RIGHT)
{
if(bonnet == 1||VEHICLE_PARAMS_ON||true)
{
SetVehicleParamsEx(vid,engine,lights,alarm,doors,0,boot,objective);
}
else if(bonnet == 0||VEHICLE_PARAMS_OFF||false)
{
SetVehicleParamsEx(vid,engine,lights,alarm,doors,1,boot,objective);
}
}
return 1;
}
if(lights == 1||VEHICLE_PARAMS_ON||true)
if(1)
{
}
if(lights == 1||VEHICLE_PARAMS_ON == true)
if(engine == 1||VEHICLE_PARAMS_ON||true)
if ( engine == 1 || engine == VEHICLE_PARAMS_ON || engine == true )
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lol. This makes me confused
pawn Код:
But try it like this pawn Код:
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