PM command in dcmd+sscanf - Printable Version
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PM command in dcmd+sscanf -
seanny - 23.07.2011
Hello, I need a PM command in dcmd please aswell as sscanf
Thanks
Re: PM command in dcmd+sscanf -
PrawkC - 23.07.2011
pawn Код:
dcmd_pm(playerid, params[])
{
new target, msg[128], tmp[128], name[MAX_PLAYER_NAME];
if(sscanf(params, "us[128]", target, msg)) return SendClientMessage(playerid, -1, "Syntax: /pm id msg");
if(!IsPlayerConnected(target)) return SendClientMessage(playerid, -1, "That player is offline!");
GetPlayerName(playerid, name, sizeof(name)); //Might be sizeof(name) before the "name" cant look at wiki atm
format(tmp, sizeof(tmp), "[PM] %s says: %s", name, msg);
SendClientMessage(target, -1, tmp);
return 1;
}
Untested but should work
Re: PM command in dcmd+sscanf -
TheArcher - 23.07.2011
Yes, should work. But i suggest you to use ZCMD or YCMD most used and much faster. At the moment YCMD is faster than all.
Re: PM command in dcmd+sscanf -
Steven82 - 23.07.2011
Quote:
Originally Posted by Anthony_prince
Yes, should work. But i suggest you to use ZCMD or YCMD most used and much faster. At the moment YCMD is faster than all.
|
But what if his gamemode is already in DCMD? Why not just keep using DCMD and SSCANF?
Re: PM command in dcmd+sscanf -
Mean - 23.07.2011
Quote:
Originally Posted by Steven82
But what if his gamemode is already in DCMD? Why not just keep using DCMD and SSCANF?
|
Because it's really easy to switch to ZCMD.
Re: PM command in dcmd+sscanf -
TheArcher - 24.07.2011
Quote:
Originally Posted by Steven82
But what if his gamemode is already in DCMD? Why not just keep using DCMD and SSCANF?
|
And if someone want to buid a nice GM even editied is better to have more speed and less lag. What do you think?
Quote:
Originally Posted by Mean
Because it's really easy to switch to ZCMD.
|
Agree.