/CarJump - Printable Version
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+---- Thread: /CarJump (
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/CarJump -
omer5198 - 22.07.2011
how can i make a /CarJump command but that when i use it on another player... he will keep driving to the same direction without stop... like bounce... not jump... if you didn't understand what i'm asking comment and i will try to explain better
Re: /CarJump -
Raimis_R - 22.07.2011
Look if i understand it correct
pawn Код:
command(carjump, playerid, params[])
{
new
id;
if(sscanf(params,"r", id)) SendClientMessage(playerid, -1,"USAGE: /carjump [playerid]");
else if(id == INVALID_PLAYER_ID) SendClientMessage(playerid, -1,"INVALID player id!");
else
{
new
veh = GetPlayerVehicleID( id ), Float:Car[3];
GetVehiclePos(veh, Car[0], Car[1], Car[2]);
SetVehiclePos(veh, Car[0], Car[1], Car[2] +50 );
}
return 1;
}
Re: /CarJump -
omer5198 - 22.07.2011
i tried this already... but it stop the car and make it go up a little bit... i want it to go up but still go forward...
Re: /CarJump -
MadeMan - 22.07.2011
pawn Код:
GetVehicleVelocity(vehicleid, x, y, z);
SetVehicleVelocity(vehicleid, x, y, z+1);