#include <zcmd>
//White Hex(In dialogs)
#define WHITE_HEX {FFFFFF}
//Colour defines(Messages)
#define COLOUR_WHITE 0xFFFFFFAA
#define COLOUR_RED 0xFF0000FF
//Dialog id:
#define NEON_DIALOG 0//You may need to change the id.
//The neon prices:
#define BLUE_NEONS_PRICE 10000//You may want to change this.
#define RED_NEONS_PRICE 10000//You may want to change this.
#define GREEN_NEONS_PRICE 10000//You may want to change this.
#define YELLOW_NEONS_PRICE 10000//You may want to change this.
#define PINK_NEONS_PRICE 10000//You may want to change this.
CMD:neonshop(playerid, params[])//Rename it to w/e you like..
{
new string[100];//Define our string to use later when we format our neon prices into a string and show it in the dialog..
switch(GetVehicleModel(GetPlayerVehicleID(playerid)))//Get there vehicle model and switch through each vehicle id to check if there in one of our defined vehicles..
{
case 562,565,559,561,560,575,534,567,536,535,576,411,579,602,496,518,527,589,597,419,
533,526,474,545,517,410,600,436,580,439,549,491,445,604,507,585,587,466,492,546,551,516,
426,547,405,409,550,566,406,540,421,529,431,438,437,420,525,552,416,433,427,490,528,
407,544,470,598,596,599,601,428,499,609,524,578,486,573,455,588,403,514,423,
414,443,515,456,422,482,530,418,572,413,440,543,583,478,554,402,542,603,475,568,504,457,
483,508,429,541,415,480,434,506,451,555,477,400,404,489,479,442,458,467,558://Switch through these cases and if there in one of these ids..
{
format(string, sizeof(string), "WHITE_HEXBlue Neons: $%d\nRed Neons: $%d\nGreen Neons: $%d\nYellow Neons: $%d\nPink Neons: $%d\nRemove Neons: Free", BLUE_NEONS_PRICE, RED_NEONS_PRICE, GREEN_NEONS_PRICE, YELLOW_NEONS_PRICE, PINK_NEONS_PRICE);//Format the string..
ShowPlayerDialog(playerid, NEON_DIALOG, DIALOG_STYLE_LIST, "WHITE_HEXNeon Shop", string, "Select", "Cancel");//Show the neon dialog with the formatted string..
}
default: return SendClientMessage(playerid,COLOUR_RED,"You cannot tune this vehicle.");//Else there not in a any of our defined vehicle ids..
}
return true;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)//Switch through the dialog ids..
{
case NEON_DIALOG://For dialog id NEON_DIALOG..
{
if(response)//If they click something other than cancel..
{
switch(listitem)//Switch the list items..
{
case 0://If they click blue neons..
{
if(GetPlayerMoney(playerid) >= BLUE_NEONS_PRICE)//Check if there there holding amount is more or equal to BLUE_NEONS_PRICE if so..
{
SetPVarInt(playerid, "HasBlueNeons", 1);//Set there status in a player variable..
SetPVarInt(playerid, "BlueNeons1", CreateObject(18648,0,0,0,0,0,0));//Set the neon object into a player variable..
SetPVarInt(playerid, "BlueNeons2", CreateObject(18648,0,0,0,0,0,0));//Set the neon object into a player variable..
AttachObjectToVehicle(GetPVarInt(playerid, "BlueNeons1"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);//Attatch the neon object to the vehicle(Do not change coordinates)..
AttachObjectToVehicle(GetPVarInt(playerid, "BlueNeons2"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);//Attatch the neon object to the vehicle(Do not change coordinates)..
GivePlayerMoney(playerid, - BLUE_NEONS_PRICE);//Remove the BLUE_NEONS_PRICE from the players holding amount..
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);//Play the sound that you hear when you tune a car in transfender..
new string[80];//Define our string to use later ti format BLUE_NEONS_PRICE into a string and show it in a message..
format(string, sizeof(string), "You have successfully added blue neons to your vehicle. Cost: $%d", BLUE_NEONS_PRICE);//Format the string..
SendClientMessage(playerid, COLOUR_WHITE, string);//Send a client message with the formatted string..
}
else
{
SendClientMessage(playerid, COLOUR_RED,"You dont have enough money to purchase this modification.");//Else they dont have the cost of BLUE_NEONS_PRICE..
}
}
case 1://If they click red neons..
{
if(GetPlayerMoney(playerid) >= RED_NEONS_PRICE)//Check if there there holding amount is more or equal to RED_NEONS_PRICE if so..
{
SetPVarInt(playerid, "HasRedNeons", 1);//Set there status in a player variable..
SetPVarInt(playerid, "RedNeons1", CreateObject(18647,0,0,0,0,0,0));//Set the neon object into a player variable..
SetPVarInt(playerid, "RedNeons2", CreateObject(18647,0,0,0,0,0,0));//Set the neon object into a player variable..
AttachObjectToVehicle(GetPVarInt(playerid, "RedNeons1"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);//Attatch the neon object to the vehicle(Do not change coordinates)..
AttachObjectToVehicle(GetPVarInt(playerid, "RedNeons2"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);//Attatch the neon object to the vehicle(Do not change coordinates)..
GivePlayerMoney(playerid, - RED_NEONS_PRICE);//Remove the RED_NEONS_PRICE from the players holding amount..
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);//Play the sound that you hear when you tune a car in transfender..
new string[80];//Define our string to use later ti format RED_NEONS_PRICE into a string and show it in a message..
format(string, sizeof(string), "You have successfully added red neons to your vehicle. Cost: $%d", RED_NEONS_PRICE);//Format the string..
SendClientMessage(playerid, COLOUR_WHITE, string);//Send a client message with the formatted string..
}
else
{
SendClientMessage(playerid, COLOUR_RED,"You dont have enough money to purchase this modification.");//Else they dont have the cost of RED_NEONS_PRICE..
}
}
case 2://If they click green neons..
{
if(GetPlayerMoney(playerid) >= GREEN_NEONS_PRICE)//Check if there there holding amount is more or equal to GREEN_NEONS_PRICE if so..
{
SetPVarInt(playerid, "HasGreenNeons", 1);//Set there status in a player variable..
SetPVarInt(playerid, "GreenNeons1", CreateObject(18649,0,0,0,0,0,0));//Set the neon object into a player variable..
SetPVarInt(playerid, "GreenNeons2", CreateObject(18649,0,0,0,0,0,0));//Set the neon object into a player variable..
AttachObjectToVehicle(GetPVarInt(playerid, "GreenNeons1"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);//Attatch the neon object to the vehicle(Do not change coordinates)..
AttachObjectToVehicle(GetPVarInt(playerid, "GreenNeons2"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);//Attatch the neon object to the vehicle(Do not change coordinates)..
GivePlayerMoney(playerid, - GREEN_NEONS_PRICE);//Remove the GREEN_NEONS_PRICE from the players holding amount..
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);//Play the sound that you hear when you tune a car in transfender..
new string[80];//Define our string to use later ti format GREEN_NEONS_PRICE into a string and show it in a message..
format(string, sizeof(string), "You have successfully added green neons to your vehicle. Cost: $%d", GREEN_NEONS_PRICE);//Format the string..
SendClientMessage(playerid, COLOUR_WHITE, string);//Send a client message with the formatted string..
}
else
{
SendClientMessage(playerid, COLOUR_RED,"You dont have enough money to purchase this modification.");//Else they dont have the cost of GREEN_NEONS_PRICE..
}
}
case 3://If they click yellow neons..
{
if(GetPlayerMoney(playerid) >= YELLOW_NEONS_PRICE)//Check if there there holding amount is more or equal to YELLOW_NEONS_PRICE if so..
{
SetPVarInt(playerid, "HasYellowNeons", 1);//Set there status in a player variable..
SetPVarInt(playerid, "YellowNeons1", CreateObject(18650,0,0,0,0,0,0));//Set the neon object into a player variable..
SetPVarInt(playerid, "YellowNeons2", CreateObject(18650,0,0,0,0,0,0));//Set the neon object into a player variable..
AttachObjectToVehicle(GetPVarInt(playerid, "YellowNeons1"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);//Attatch the neon object to the vehicle(Do not change coordinates)..
AttachObjectToVehicle(GetPVarInt(playerid, "YellowNeons2"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);//Attatch the neon object to the vehicle(Do not change coordinates)..
GivePlayerMoney(playerid, - YELLOW_NEONS_PRICE);//Remove the YELLOW_NEONS_PRICE from the players holding amount..
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);//Play the sound that you hear when you tune a car in transfender..
new string[80];//Define our string to use later ti format YELLOW_NEONS_PRICE into a string and show it in a message..
format(string, sizeof(string), "You have successfully added yellow neons to your vehicle. Cost: $%d", YELLOW_NEONS_PRICE);//Format the string..
SendClientMessage(playerid, COLOUR_WHITE, string);//Send a client message with the formatted string..
}
else
{
SendClientMessage(playerid, COLOUR_RED,"You dont have enough money to purchase this modification.");//Else they dont have the cost of YELLOW_NEONS_PRICE..
}
}
case 4://If they click pink neons..
{
if(GetPlayerMoney(playerid) >= PINK_NEONS_PRICE)//Check if there there holding amount is more or equal to PINK_NEONS_PRICE if so..
{
SetPVarInt(playerid, "HasPinkNeons", 1);//Set there status in a player variable..
SetPVarInt(playerid, "PinkNeons1", CreateObject(18651,0,0,0,0,0,0));//Set the neon object into a player variable..
SetPVarInt(playerid, "PinkNeons2", CreateObject(18651,0,0,0,0,0,0));//Set the neon object into a player variable..
AttachObjectToVehicle(GetPVarInt(playerid, "PinkNeons1"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);//Attatch the neon object to the vehicle(Do not change coordinates)..
AttachObjectToVehicle(GetPVarInt(playerid, "PinkNeons2"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);//Attatch the neon object to the vehicle(Do not change coordinates)..
GivePlayerMoney(playerid, - PINK_NEONS_PRICE);//Remove the PINK_NEONS_PRICE from the players holding amount..
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);//Play the sound that you hear when you tune a car in transfender..
new string[80];//Define our string to use later ti format PINK_NEONS_PRICE into a string and show it in a message..
format(string, sizeof(string), "You have successfully added pink neons to your vehicle. Cost: $%d", PINK_NEONS_PRICE);//Format the string..
SendClientMessage(playerid, COLOUR_WHITE, string);//Send a client message with the formatted string..
}
else
{
SendClientMessage(playerid, COLOUR_RED,"You dont have enough money to purchase this modification.");//Else they dont have the cost of PINK_NEONS_PRICE..
}
}
case 5://If they click remove neons..
{
if(GetPVarInt(playerid, "HasBlueNeons") == 1)//If they have blue neons..
{
DeletePVar(playerid, "HasBlueNeons");//Remove there status..
DestroyObject(GetPVarInt(playerid, "BlueNeons1"));//And objects..
DestroyObject(GetPVarInt(playerid, "BlueNeons2"));//And objects..
SendClientMessage(playerid, COLOUR_WHITE, "You have successfully removed the neons from your vehicle.");//Send them a message telling them they removed there neons..
}
else if(GetPVarInt(playerid, "HasRedNeons") == 1)//If they have red neons..
{
DeletePVar(playerid, "HasRedNeons");//Remove there status..
DestroyObject(GetPVarInt(playerid, "RedNeons1"));//And objects..
DestroyObject(GetPVarInt(playerid, "RedNeons2"));//And objects..
SendClientMessage(playerid, COLOUR_WHITE, "You have successfully removed the neons from your vehicle.");//Send them a message telling them they removed there neons..
}
else if(GetPVarInt(playerid, "HasGreenNeons") == 1)//If they have green neons..
{
DeletePVar(playerid, "HasGreenNeons");//Remove there status..
DestroyObject(GetPVarInt(playerid, "GreenNeons1"));//And objects..
DestroyObject(GetPVarInt(playerid, "GreenNeons2"));//And objects..
SendClientMessage(playerid, COLOUR_WHITE, "You have successfully removed the neons from your vehicle.");//Send them a message telling them they removed there neons..
}
else if(GetPVarInt(playerid, "HasYellowNeons") == 1)//If they have yellow neons..
{
DeletePVar(playerid, "HasYellowNeons");//Remove there status..
DestroyObject(GetPVarInt(playerid, "YellowNeons1"));//And objects..
DestroyObject(GetPVarInt(playerid, "YellowNeons2"));//And objects..
SendClientMessage(playerid, COLOUR_WHITE, "You have successfully removed the neons from your vehicle.");//Send them a message telling them they removed there neons..
}
else if(GetPVarInt(playerid, "HasPinkNeons") == 1)//If they have pink neons..
{
DeletePVar(playerid, "HasPinkNeons");//Remove there status..
DestroyObject(GetPVarInt(playerid, "PinkNeons1"));//And objects..
DestroyObject(GetPVarInt(playerid, "PinkNeons2"));//And objects..
SendClientMessage(playerid, COLOUR_WHITE, "You have successfully removed the neons from your vehicle.");//Send them a message telling them they removed there neons..
}
else
{
SendClientMessage(playerid, COLOUR_WHITE, "You dont have any neons to remove.");//Else they dont have any neons to remove..
}
}
}
}
}
}
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
new i;//New i which defines our playerid..
for(i = 0; i < MAX_PLAYERS; i ++)// i = 0 and is less than MAX_PLAYERS, increase 0 and loop untill you get to MAX_PLAYERS and return 1..
{
if(IsPlayerConnected(i) && GetPlayerVehicleID(i) == vehicleid)//If the player id is connected and there vehicle id = the vehicleid that was destroyed..
{
if(GetPVarInt(i, "HasBlueNeons") == 1)//If they have blue neons..
{
DeletePVar(i, "HasBlueNeons");//Remove there status..
DestroyObject(GetPVarInt(i, "BlueNeons1"));//And objects..
DestroyObject(GetPVarInt(i, "BlueNeons2"));//And objects..
}
else if(GetPVarInt(i, "HasRedNeons") == 1)//If they have red neons..
{
DeletePVar(i, "HasRedNeons");//Remove there status..
DestroyObject(GetPVarInt(i, "RedNeons1"));//And objects..
DestroyObject(GetPVarInt(i, "RedNeons2"));//And objects..
}
else if(GetPVarInt(i, "HasGreenNeons") == 1)//If they have green neons..
{
DeletePVar(i, "HasGreenNeons");//Remove there status..
DestroyObject(GetPVarInt(i, "GreenNeons1"));//And objects..
DestroyObject(GetPVarInt(i, "GreenNeons2"));//And objects..
}
else if(GetPVarInt(i, "HasYellowNeons") == 1)//If they have yellow neons..
{
DeletePVar(i, "HasYellowNeons");//Remove there status..
DestroyObject(GetPVarInt(i, "YellowNeons1"));//And objects..
DestroyObject(GetPVarInt(i, "YellowNeons2"));//And objects..
}
else if(GetPVarInt(i, "HasPinkNeons") == 1)//If they have pink neons..
{
DeletePVar(i, "HasPinkNeons");//Remove there status..
DestroyObject(GetPVarInt(i, "PinkNeons1"));//And objects..
DestroyObject(GetPVarInt(i, "PinkNeons2"));//And objects..
}
}
}
return 1;
}
I won't appreciate any of your works, look at your name.
God is God. You can't name yourself Godhimself. Oh pathetic. |
No Evidence Of Existance, Is Evidence Of Non Existance |
Lol grow up there is no such thing as "God", Its the 21st Centery Buddy. xD
|
How you know god doesn't exist? Jesus came and told you?
Good tut. |
No Evidence Of Existance, Is Evidence Of Non Existance |
print("\n--------------------------------------");
print(" Neon Filterscript by Horribles");
print("--------------------------------------\n")
I'm fairly certain that if he rejects the existence of god, he probably doesn't think "Jesus" told him such a thing, either.
Just sayin'. |
OFF TOPIC: Ok, Scientists have already tried to find the "Higgs Bosun" particle (God Particle) and failed after 2 years of searching.
Now this FACT makes this saying a FACT... Atheistism has risen in the 21st centery, Why is this?, Maybe becuase it just dont make sense anymore, And there is NO evidence to support religion, But endless evidence to support science. Study the big bang, Electrons, Protons & Neutrons along with the evolution of the domestic pig then come back with your religious thoughts. Please dont take this to offence people, I respect peoples beliefs just as much as you should respect mine. ON TOPIC: Thanks @Horrible Sorry im not going to help you steal my work. pawn Код:
|
I won't appreciate any of your works, look at your name.
God is God. You can't name yourself Godhimself. Oh pathetic. |