Score problem - Printable Version
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Score problem -
tbedy - 22.07.2011
please can you tell me how to make that 1 minute on server give players to 1 score and that scores save when some goes disconnect and come back that score is same...
Re: Score problem -
iPLEOMAX - 22.07.2011
Simple Method:
pawn Код:
//On Top of your script
new OneScoreTimer;
//In OnGameModeInit
OneScoreTimer = SetTimerEx( "GiveAllScore", 1000*60, true, "i", 1 );
//In OnGameModeExit or whenever you want to stop this timer:
KillTimer(OneScoreTimer);
//At the end of your script:
forward GiveAllScore( score );
public GiveAllScore( score )
{
for ( new i=0; i<MAX_PLAYERS; i++ )
{
if ( IsPlayerConnected(i) ) { SetPlayerScore( i, GetPlayerScore(i) + score ); }
}
}
And for Register/Login system, you can take a look at the scripting tutorials section.
GL.
Re: Score problem -
tbedy - 22.07.2011
what for reg/log system? i using Lu Admin
Re: Score problem -
iPLEOMAX - 22.07.2011
Alright then, you don't need the Reg/Log system.
But the code I gave you above should give 1 score to each player per minute.
Re: Score problem -
MadeMan - 22.07.2011
I think there is score saving in LuxAdmin, you just need to enable it.
Re: Score problem -
tbedy - 22.07.2011
Quote:
Originally Posted by iPLEOMAX
Alright then, you don't need the Reg/Log system.
But the code I gave you above should give 1 score to each player per minute.
|
i ok... this is almost same thing..
thank you, but will save all scores if player goes offline?
Re: Score problem -
iPLEOMAX - 22.07.2011
I found this in LuxAdmin Topic:
Quote:
+ Save Player Statistics (Deaths+Kills+Weapons+Money+Position+TimeInServer+ Ip+Health+Armour+Score+WantedLevel)
|
So, Yeah it should save.