Problem with jail time. - Printable Version
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Problem with jail time. -
budelis - 21.07.2011
Hi all.I need some help with jail time.All is good,but i don't know how to do when player jail player for ex:3600 min.He don't get time like that:
Jail time:3600 min
But he get time like that:
JailTime:01:00:00
00:59:59
00:59:58
00:59:57
How to do that?
Re: Problem with jail time. -
iPLEOMAX - 21.07.2011
Try this method:
pawn Код:
public OnFilterScriptInit()
{
new sec = 120; // 120 here is the value of the input seconds
//Change this into your required value...
printf("Day(s): %i ", (sec/(24*60*60))); //Converting second into Day: sec divided by 24*60*60
printf("Hour(s): %i ", (sec/(60*60))%24); //similar way..
printf("Minute(s): %i ", (sec/60)%60); //here too..
printf("Second(s): %i ", sec%60); //and here...
return true;
}
a test command::
pawn Код:
CMD:formatseconds(playerid, cmdtext[])
{
new seconds;
if (sscanf (cmdtext, "i", seconds) return SendClientMessage(playerid, -1, "Usage: /formatseconds [seconds]");
new string[32];
format(string, sizeof(string), "Days: %i ", (seconds/(24*60*60)) );
SendClientMessage(playerid, -1, string);
format(string, sizeof(string), "Hours: %i ", (sec/(60*60))%24 );
SendClientMessage(playerid, -1, string);
format(string, sizeof(string), "Minutes: %i ", (sec/60)%60 );
SendClientMessage(playerid, -1, string);
format(string, sizeof(string), "Seconds: %i ", sec%60 );
SendClientMessage(playerid, -1, string);
return true;
}