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Question -
Jay. - 21.07.2011
Hi , I've just been thinking to myself about something.
And want to ask a question.
Is it bad to have lots of variables ?
Like [MAX_PLAYERS]; or just normal ones. Basically for checking things like for example if a gate is open.
I really want to know if it's alright to keep using lots of variables. Or is there something else I could try ?
But if variables are fine i'd just like that answer. If not , another way(if it's bad).
Like these for example are all used for a minigame I made
pawn Код:
new InGangWar[MAX_PLAYERS];
new bool:Gateopen;
new ggate;
new gTeam[MAX_PLAYERS];
new SwitchTeam[MAX_PLAYERS];
new Exited[MAX_PLAYERS];
Thanks
Re: Question -
WoodPecker - 21.07.2011
Its ok if you use some variables but dont use for example 500-1000 variables.
EDIT: Take 3 reputation from me for asking questions.
Re: Question -
linuxthefish - 21.07.2011
If you run into memory issues, you can always use PVars. I guess it's OK to use lots if you redefine MAX_PLAYERS to something smaller.
AW: Question -
Nero_3D - 21.07.2011
And try to optimize it, as example use bitarrays for flags (false / true)