/park comand - Printable Version
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+---- Thread: /park comand (
/showthread.php?tid=270542)
/park comand -
SpeedyRO - 20.07.2011
I want an order to park personal vehicles can be used only by a faction
I try this..but doesnt work
Код:
if(strcmp(cmdtext, "/tccpark", true) == 0)
{
if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
{
new Float:x,Float:y,Float:z;
new Float:a;
new carid;
new getcarid;
getcarid = GetPlayerVehicleID(playerid);
GetPlayerName(playerid, playername, sizeof(playername));
GetVehiclePos(carid, x, y, z);
GetPlayerFacingAngle(playerid, a);
GetVehicleZAngle(carid, a);
if(IsPlayerInVehicle(playerid,carid))
{
if(getcarid == carid)
{
CarInfo[carid][cLocationx] = x;
CarInfo[carid][cLocationy] = y;
CarInfo[carid][cLocationz] = z;
CarInfo[carid][cAngle] = a;
format(string, sizeof(string), "~n~ You have parked your car in this location. ~n~");
GameTextForPlayer(playerid, "You have parked this car in this position. It will respawn here.", 10000, 3);
OnPropUpdate();
OnPlayerUpdateEx(playerid);
DestroyVehicle(carid);
CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
return 1;
}
}
}
}
Re: /park comand -
Runedog48 - 20.07.2011
Whats the error/warning it gives? What happens?
Re: /park comand -
SpeedyRO - 20.07.2011
no error...but in game dont work... when i type /tccpark nothing happens
I do, but now after giving / tccpark freezes me.........why?
Код:
if(strcmp(cmd, "/tccpark", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new Float:x,Float:y,Float:z;
new Float:a;
new carid;
carid = GetPlayerVehicleID(playerid);
GetPlayerName(playerid, playername, sizeof(playername));
GetVehiclePos(carid, x, y, z);
GetPlayerFacingAngle(playerid, a);
GetVehicleZAngle(carid, a);
if(PlayerInfo[playerid][pMember] == 16)
{
CarInfo[carid][cLocationx] = x;
CarInfo[carid][cLocationy] = y;
CarInfo[carid][cLocationz] = z;
CarInfo[carid][cAngle] = a;
format(string, sizeof(string), "~n~ You have parked your car in this location. ~n~");
GameTextForPlayer(playerid, "You have parked this car in this position. It will respawn here.", 10000, 3);
OnPropUpdate();
OnPlayerUpdateEx(playerid);
DestroyVehicle(carid);
CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
return 1;
}
}
return 1;
}