CMD:weather(playerid,params[])
{
if(IsPlayerAdmin(playerid))
{
if(GetPVarInt(playerid,"WeatherView") == 0)
{
ShowPlayerDialog(playerid,9912,DIALOG_STYLE_LIST,
"Select A Weather Type To Preview","Blue Skies \nStormy \nCloudy And Foggy \nClear Blue Sky \nHeatwave \nSandstorm \nFoggy, Greenish \nVery Dark, Gradiented Skyline, Purple \nPale Orange \nFresh Blue \nDark, Cloudy, Teal \nDark, Cloudy, Brown \nBlue/Purple, Regular \nDull Brown \nBright, Foggy, Orange \nVery Bright \nBlue/Purple, Cloudy \nToxic Clouds \nBlack/White Sky \nAmazing Draw Distance \nStormy Weather, Pink Sky, Crystal Water \nDarkest Weather Ever","View","Cancel");
SendClientMessage(playerid,lightblue,"Weather Selection Menu: Select A Weather To View");
} else return SendClientMessage(playerid,red,"You Are Already Viewing The Weather Selections");
}
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 9912)
{
if(!response) return SendClientMessage(playerid,red,"Weather Selection Menu Closed");
switch(listitem)
{
case 0:
{
SetPlayerWeather(playerid,5);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",5);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 1:
{
SetPlayerWeather(playerid,8);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",8);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 2:
{
SetPlayerWeather(playerid,9);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",9);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 3:
{
SetPlayerWeather(playerid,10);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",10);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 4:
{
SetPlayerWeather(playerid,11);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",11);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 5:
{
SetPlayerWeather(playerid,13);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",13);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 6:
{
SetPlayerWeather(playerid,16);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",16);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 7:
{
SetPlayerWeather(playerid,18);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",18);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 8:
{
SetPlayerWeather(playerid,19);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",19);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 9:
{
SetPlayerWeather(playerid,20);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",20);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 10:
{
SetPlayerWeather(playerid,21);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",21);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 11:
{
SetPlayerWeather(playerid,22);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",22);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 12:
{
SetPlayerWeather(playerid,26);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",26);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 13:
{
SetPlayerWeather(playerid,29);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",29);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 14:
{
SetPlayerWeather(playerid,31);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",31);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 15:
{
SetPlayerWeather(playerid,33);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",33);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 16:
{
SetPlayerWeather(playerid,34);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",34);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 17:
{
SetPlayerWeather(playerid,35);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",35);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 18:
{
SetPlayerWeather(playerid,37);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",37);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 19:
{
SetPlayerWeather(playerid,39);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",39);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 20:
{
SetPlayerWeather(playerid,40);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",40);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 21:
{
SetPlayerWeather(playerid,43);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",43);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 22:
{
SetPlayerWeather(playerid,44);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",44);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 23:
{
SetPlayerWeather(playerid,52);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",50);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 24:
{
SetPlayerWeather(playerid,700);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",700);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
case 25:
{
SetPlayerWeather(playerid,150);
SetPVarInt(playerid,"WeatherView",1);
SetPVarInt(playerid,"Weather",150);
SendClientMessage(playerid,lightblue,"Press 'Shift' To Select. Press 'LMB' To Go Back");
}
}
}
return 1;
}
if(!response) return SendClientMessage(playerid,red,"Weather Selection Menu Closed");
else
{
Only Dialog Used
pawn Код:
|
CMD:weather(playerid,params[])
{
if(IsPlayerAdmin(playerid))
{
if(GetPVarInt(playerid,"WeatherView") == 0)
{
ShowPlayerDialog(playerid,9912,DIALOG_STYLE_LIST,
"Select A Weather Type To Preview","Blue Skies \r\nStormy \r\nCloudy And Foggy \r\nClear Blue Sky \r\nHeatwave \r\nSandstorm \r\nFoggy, Greenish \r\nVery Dark, Gradiented Skyline, Purple \r\nPale Orange \r\nFresh Blue \r\nDark, Cloudy, Teal \r\nDark, Cloudy, Brown \r\nBlue/Purple, Regular \r\nDull Brown \r\nBright, Foggy, Orange \r\nVery Bright \r\nBlue/Purple, Cloudy \r\nToxic Clouds \r\nBlack/White Sky \r\nAmazing Draw Distance \r\nStormy Weather, Pink Sky, Crystal Water \r\nDarkest Weather Ever","View","Cancel");
SendClientMessage(playerid,lightblue,"Weather Selection Menu: Select A Weather To View");
} else return SendClientMessage(playerid,red,"You Are Already Viewing The Weather Selections");
}
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
printf("playerid: %d dialogid: %d response: %d listitem: %d inputtext: %s",playerid,dialogid,response,listitem,insputtext);