Loosing 1 score on death - Printable Version
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+---- Thread: Loosing 1 score on death (
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Loosing 1 score on death -
Cody9611 - 13.07.2011
How do I make it so the player who died looses 1 Score and the player who killed them gains 1 score?
Re: Loosing 1 score on death -
=WoR=Varth - 13.07.2011
pawn Код:
public OnPlayerDeath(playerid,killerid,reason);
{
SetPlayerScore(playerid,GetPlayerScore(playerid) - 1);
SetPlayerScore(killerid,GetPlayerScore(killerid) + 1);
return 1;
}
Untested.
Re: Loosing 1 score on death -
-Rebel Son- - 13.07.2011
Havn't scripted in awhile, but somthing like so,
Код:
SetPlayerScore(playerid)--;
SetPlayerScore(killerid)++;
Under OnPlayerDeath, somthing simaler to this.
Re: Loosing 1 score on death -
Cody9611 - 13.07.2011
varthshenon's worked... Butis it possible to make it so it doesnt go lower than 0? And also the player looses half their money and the killer gets it
Re: Loosing 1 score on death -
=WoR=Varth - 13.07.2011
pawn Код:
public OnPlayerDeath(playerid,killerid,reason);
{
if(GetPlayerScore(playerid) != 0) SetPlayerScore(playerid,GetPlayerScore(playerid) - 1);
SetPlayerScore(killerid,GetPlayerScore(killerid) + 1);
GivePlayerMoney(killerid,GetPlayerMoney(playerid) / 2);
GivePlayerMoney(playerid,-GetPlayerMoney(playerid) / 2);
return 1;
}
Re: Loosing 1 score on death -
Cody9611 - 13.07.2011
Thanks