RegisterPart1[i] = TextDrawCreate(-5.000000, 120.000000, " ");
TextDrawAlignment(RegisterPart1[i],0);
TextDrawBackgroundColor(RegisterPart1[i],0x000000FF);
TextDrawFont(RegisterPart1[i],1);
TextDrawLetterSize(RegisterPart1[i],0.199999,0.899999);
TextDrawSetProportional(RegisterPart1[i],1);
TextDrawSetShadow(RegisterPart1[i],1);
TextDrawColor(RegisterPart1[i],0x000000FF);
RegisterPart2[i] = TextDrawCreate(-5.000000, 230.000000, " ");
TextDrawAlignment(RegisterPart2[i],0);
TextDrawBackgroundColor(RegisterPart2[i],0x000000FF);
TextDrawFont(RegisterPart2[i],1);
TextDrawLetterSize(RegisterPart2[i],0.199999,0.899999);
TextDrawSetProportional(RegisterPart2[i],1);
TextDrawSetShadow(RegisterPart2[i],1);
TextDrawColor(RegisterPart2[i],0x000000FF);
TextDrawShowForPlayer(playerid, RegisterPart1[playerid]); TextDrawShowForPlayer(playerid, RegisterPart2[playerid]);
box1 = TextDrawCreate(0.0, 0.0, "~n~~n~~n~~n~~n~~n~~n~~n~ ");
TextDrawTextSize(box1,690.000000,100.000000); //Change the box size here
TextDrawAlignment(box1,0);
TextDrawUseBox(box1, 1);
TextDrawBoxColor(box1, 0x000000FF);
TextDrawFont(box1,1);
TextDrawLetterSize(box1,0.999999,1.599999);
TextDrawColor(box1,0xFFFFFFFF);
TextDrawSetOutline(box1,1);
TextDrawSetProportional(box1,1);
TextDrawSetShadow(box1,1);
box2 = TextDrawCreate(0.0, 350.0, "~n~~n~~n~~n~~n~~n~~n~~n~ "); //To get it more up, change the 350.0
TextDrawTextSize(box2,690.000000,100.000000); //Change the box size here
TextDrawAlignment(box2,0);
TextDrawUseBox(box2, 1);
TextDrawBoxColor(box2, 0x000000FF);
TextDrawFont(box2,1);
TextDrawLetterSize(box2,0.999999,1.599999);
TextDrawColor(box2,0xFFFFFFFF);
TextDrawSetOutline(box2,1);
TextDrawSetProportional(box2,1);
TextDrawSetShadow(box2,1);
Thank you Jeffry,
I have already fixed the problem. =) Thanks anyways. |