SA-MP Forums Archive
Question & Help - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: Question & Help (/showthread.php?tid=267685)



Question & Help - GeonMake - 09.07.2011

How do I make a callback to: when you enter the server to give you the spec on ​​the car with id 245 and after 10 seconds to remove your spawn speculative and give you a position?
Thanks. Help please


Re: Question & Help - HayZatic - 09.07.2011

I honstly dont know how some people answer questions that dont make sense. Can you clean up your words and crap?


Re: Question & Help - GeonMake - 09.07.2011

How do I connect to the server as a player spectator automatically give them the car with id 245 and after 10 seconds it out and give him spawn? ( sorry.. i use ****** translate )


Re: Question & Help - LetsOWN[PL] - 09.07.2011

@Geon

You mean, that if player connect, then automatically he's a spectator, and he gets car with id 245, and after 10 secs player is spawning?

What's a sense of this?


Re: Question & Help - HayZatic - 09.07.2011

Spectate Who Specifically? Giving them the car is easy. the 10 seconds your gonna need to use the timer ofcourse.


Re: Question & Help - GeonMake - 09.07.2011

pawn Код:
public SetPlayerSpawn(playerid)
{
    if(IsPlayerConnected(playerid))
    {
        if(IsPlayerNPC(playerid) != 1)
        {
            if(PlayerInfo[playerid][pFirstLogin] == 0)
            {
I have a variable that is so: first login FirstLogin playeru's I want to give spec on ​​the car with id 245 (led by an NPC) for 10 seconds and after receiving respawn


Re: Question & Help - GeonMake - 09.07.2011

Help me please..


Re: Question & Help - GeonMake - 10.07.2011

Bump...


Re: Question & Help - =WoR=Varth - 11.07.2011

pawn Код:
PlayerSpectateVehicle(playerid, targetvehicleid, mode = SPECTATE_MODE_NORMAL);
That's what you mean?


Re: Question & Help - Adil - 11.07.2011

pawn Код:
public SetPlayerSpawn(playerid)
{    
    if(IsPlayerConnected(playerid))    
    {        
        if(IsPlayerNPC(playerid) != 1)        
        {            
            if(PlayerInfo[playerid][pFirstLogin] == 0)            
            {
                 TogglePlayerSpectating(playerid, 1);                
                 PlayerSpectateVehicle(playerid, 245);
                 SetTimerEx("SpawnPlayer", 10000, 0, "d", playerid);
            }
        }
    }
}
pawn Код:
forward SpawnPlayer(playerid);
pawn Код:
public SpawnPlayer(playerid)
{
    TogglePlayerSpectating(playerid, 0);
    SpawnPlayer(playerid);
}