What Would Happen? -
seanny - 08.07.2011
What would happen if I where to add a UCP to my server which is NHRP?
Would the Player base be Affected?
Re: What Would Happen? -
nielsbon1 - 08.07.2011
MySQL is needed for a UCP else you must work with file system and that is not working so well. I recommend yuo to learn PHP and some CSS and make your own.
Re: What Would Happen? - Deskoft - 08.07.2011
Quote:
Originally Posted by nielsbon1
MySQL is needed for a UCP else you must work with file system and that is not working so well. I recommend yuo to learn PHP and some CSS and make your own.
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It is completely possible to make a file based UCP system.
Re: What Would Happen? -
SchurmanCQC - 09.07.2011
Quote:
Originally Posted by Deskoft
It is completely possible to make a file based UCP system.
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You're wrong.
They can be accessed via FTP; what do you think you're saying?
FTP://ip.ip.ip.ip
Re: What Would Happen? -
seanny - 09.07.2011
*Facepalm* I never asked those questions, I asked "would the Playerbase be affected if I added a UCP?".
Re: What Would Happen? -
Mark_Weston - 09.07.2011
Quote:
Originally Posted by Schurman
You're wrong.
They can be accessed via FTP; what do you think you're saying?
FTP://ip.ip.ip.ip
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.ini based ucp.
Its possible, I have one... That uses files and no mysql.
might release it one day...
on topic:
No UCP wont change your playerbase.
Re: What Would Happen? -
iLinx - 09.07.2011
Quote:
Originally Posted by Deskoft
It is completely possible to make a file based UCP system.
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He didn't say it's impossible, he said it won't work as well - and he's right, because unless you want to host the UCP in the same directory as your SA:MP server under the same user account (generally), then you'll have to remotely download the data from your server using FTP and most likely a cron job, or load them as you go. So either you have a delay on user data and sync from your web server and game server (if you want read/write functionality and not just read) or you have a delay on load time.
MySQL is usually always the better choice in this situation because it will both load and update instantly, and even if you're loading it from a remote database, it's still much faster than loading it through old fashioned FTP.
Just saying.
On topic: It would probably increase your player base, people like UCPs and fancy web stuff. Make sure you have signatures as well - it'll both get the word out about your server and dedicated players love showing off their stats
Re: What Would Happen? -
Joe Staff - 09.07.2011
UCPs are generally for players who have already been there awhile, so don't expect instant satisfaction.
Re: What Would Happen? -
Mark_Weston - 09.07.2011
Quote:
Originally Posted by iLinx
He didn't say it's impossible, he said it won't work as well - and he's right, because unless you want to host the UCP in the same directory as your SA:MP server under the same user account (generally), then you'll have to remotely download the data from your server using FTP and most likely a cron job, or load them as you go. So either you have a delay on user data and sync from your web server and game server (if you want read/write functionality and not just read) or you have a delay on load time.
MySQL is usually always the better choice in this situation because it will both load and update instantly, and even if you're loading it from a remote database, it's still much faster than loading it through old fashioned FTP.
Just saying.
On topic: It would probably increase your player base, people like UCPs and fancy web stuff. Make sure you have signatures as well - it'll both get the word out about your server and dedicated players love showing off their stats
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Oh I see,
well ye FTP shi will have a delay, or slow down a server ;p