1 Player - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: 1 Player (
/showthread.php?tid=267051)
1 Player -
Kitten - 07.07.2011
Solved
Re: 1 Player -
=WoR=Varth - 07.07.2011
Show your full code of changing team.
Re: 1 Player -
Kitten - 07.07.2011
Solved
Re: 1 Player -
=WoR=Varth - 07.07.2011
Nothing wrong as I see here (Or I'm stupid enough to missed it)
You're using timer, right? Show the timer. Perhaps you set it to repeating timer.
Re: 1 Player -
Donya - 07.07.2011
pawn Код:
start:
new Random = Iter_Random(Player), count = 0;
if(Random == playerid) {
count++;
if(count > 4) return 1;
goto start;
}
ZombieSpawn(Random);
Re: 1 Player -
Kitten - 07.07.2011
Solved
Re: 1 Player -
=WoR=Varth - 07.07.2011
So that will called every player spawned.
lol you remove your post and I forgot it. Do you have OnceOnly = 0; in it?
Re: 1 Player -
Kitten - 07.07.2011
Solved
Re: 1 Player -
dowster - 07.07.2011
i would use something like a variable so:
Код:
// top of script
new teamvar;
// wherever
OnPlayerConnect
{
if (teamvar == 0)
{
SetPlayerTeam(or whatever teh function is)
teamvar == 1
}
else if(teamvar == 1)
{
SetPlayerTeam(still dont know the function)
teamvar == 0
}