new keycar; if(vehid == PlayerInfo[playerid][pCarKey]) { keycar = PlayerInfo[playerid][pVeiculo]; } else if(vehid == PlayerInfo[playerid][pCarKey2]) { keycar = PlayerInfo[playerid][pVeiculo2]; } if(IsPlayerConnected(playerid)) { if(CarInfo[keycar][cLock] == 1) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) SetVehicleParamsForPlayer(CarInfo[keycar][ownedvehicle],i,0,0); } format(string, sizeof(string), "~w~Veiculo VIP~n~~g~Aberto"); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, string, 10000, 3); CarInfo[keycar][cLock] = 0; return 1; } else { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) SetVehicleParamsForPlayer(CarInfo[keycar][ownedvehicle],i,0,1); } format(string, sizeof(string), "~w~Veiculo VIP~n~~r~Trancado"); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, string, 10000, 3); CarInfo[keycar][cLock] = 1; return 1; } } return 1; }
public OnVehicleStreamIn(vehicleid, forplayerid) { if (VTrancado[vehicleid] >= 1) { SetVehicleParamsForPlayer(vehicleid,forplayerid,0,1); } else { SetVehicleParamsForPlayer(vehicleid,forplayerid,0,0); } return 1; }
public OnVehicleStreamIn(vehicleid, forplayerid)
{
if (CarInfo[vehicleid][cLock] == 1) { SetVehicleParamsForPlayer(vehicleid,forplayerid,0,1); }
else { SetVehicleParamsForPlayer(vehicleid,forplayerid,0,0); }
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
if (CarInfo[vehicleid][cLock] >= 1) SetVehicleParamsForPlayer(vehicleid,forplayerid,0,1);
else SetVehicleParamsForPlayer(vehicleid,forplayerid,0,0);
return 1;
}
Tente isto:
PHP Code:
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PHP Code:
< ~ clica ae! ![]() |
public OnVehicleStreamIn(vehicleid, forplayerid) { if (VTrancado[vehicleid] >= 1) { SetVehicleParamsForPlayer(vehicleid,forplayerid,0,1); } else { SetVehicleParamsForPlayer(vehicleid,forplayerid,0,0); } return 1; } forward LockCar(carid);
public OnVehicleStreamIn(vehicleid, forplayerid) { if (CarInfo[vehicleid][cLock] == 1) { SetVehicleParamsForPlayer(vehicleid,forplayerid,0,1); } else { SetVehicleParamsForPlayer(vehicleid,forplayerid,0,0); } return 1; }