CMD:pm(playerid, params[])
{
new reciever[25], message[100], id;
if (sscanf(params, "r[25]s[100]", reciever, message))
return SendClientMessage(playerid, 0xFF9900, "Usage: \"/PM <name/part of name> <message>\"");
id = GetIdFromName(reciever);
if (!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF0000AA, "Player not found");
new pname[MAX_PLAYER_NAME], msg[100], sendermsg[100];
GetPlayerName(playerid, pname, sizeof(pname));
format(msg, sizeof(msg), "PM from %s : %s", pname, message);
SendClientMessage(id, 0xFFFF00AA, msg);
format(sendermsg, sizeof(sendermsg), "Message sent !");
SendClientMessage(playerid, 0xFFFF00AA, sendermsg);
return 1;
}
stock GetIdFromName(playername[]) // © by iPLEOMAX
{
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
new pname[MAX_PLAYER_NAME];
GetPlayerName(i,pname,MAX_PLAYER_NAME);
if(strfind(pname,playername,true) != -1 && strlen(playername) != 0)
{
return i;
}
}
}
if(strfind(playername, "0",true) != -1 && strlen(playername) <= 1) return 0;
if(strval(playername) > 0 && strval(playername) <= MAX_PLAYERS) return strval(playername);
return -1;
}
if (sscanf(params, "rs[100]", id, message))
I have the same problem, the reciever doesn't recieve the message x)
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CMD:pm(playerid, params[])
{
new reciever[25], message[100], id;
if (sscanf(params, "rs[100]", reciever, message))
return SendClientMessage(playerid, 0xFF9900, "Usage: \"/PM <name/part of name> <message>\"");
id = GetIdFromName(reciever);
if (!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF0000AA, "Player not found");
new pname[MAX_PLAYER_NAME], msg[100], sendermsg[100];
GetPlayerName(playerid, pname, sizeof(pname));
format(msg, sizeof(msg), "PM from %s : %s", pname, message);
SendClientMessage(id, 0xFFFF00AA, msg);
format(sendermsg, sizeof(sendermsg), "Message sent !");
SendClientMessage(playerid, 0xFFFF00AA, sendermsg);
return 1;
}
CMD:pm(playerid, params[])
{
new message[100], id;
if (sscanf(params, "rs[100]", id, message))
return SendClientMessage(playerid, 0xFF9900, "Usage: \"/PM <name/part of name> <message>\"");
if (!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF0000AA, "Player not found");
new pname[MAX_PLAYER_NAME], msg[100], sendermsg[100];
GetPlayerName(playerid, pname, sizeof(pname));
format(msg, sizeof(msg), "PM from %s : %s", pname, message);
SendClientMessage(id, 0xFFFF00AA, msg);
format(sendermsg, sizeof(sendermsg), "Message sent !");
SendClientMessage(playerid, 0xFFFF00AA, sendermsg);
return 1;
}