} if (strcmp("/Buyhealth", cmdtext, true, 5) == 0) { SetPlayerHealth(playerid, 100.0); GivePlayerMoney(playerid, -10000); return 1; } if (strcmp("/BuyArmor", cmdtext, true, 5) == 0) { SetPlayerArmour(playerid, 100.0); GivePlayerMoney(playerid, -10000); return 1; } |
if (strcmp("/Buyhealth", cmdtext, true, 10) == 0) //The 10 here is the length of the command, not 100% sure if you need to include the /, so if 10 doesnt work make it 9, same for the armor cmd. (9 > 8)
{
new money;
GetPlayerMoney(playerid, money);
if(money < 10000) return SendClientMessage(playerid, -1, "You can't afford this!");
SetPlayerHealth(playerid, 100.0);
GivePlayerMoney(playerid, -10000);
return 1;
}
if (strcmp("/BuyArmor", cmdtext, true, 9) == 0)
{
new money;
GetPlayerMoney(playerid, money);
if(money < 10000) return SendClientMessage(playerid, -1, "You can't afford this!");
GetPlayerArmour(playerid, armor);
SetPlayerArmour(playerid, 100.0);
GivePlayerMoney(playerid, -10000);
return 1;
}
if (strcmp("/Buyhealth", cmdtext, true, 10) == 0) { new money; GetPlayerMoney(playerid, money); if(money < 10000) return SendClientMessage(playerid, -1, "You can't afford this!"); SetPlayerHealth(playerid, 100.0); GivePlayerMoney(playerid, -10000); return 1; } if (strcmp("/BuyArmor", cmdtext, true, 9) == 0) { new money; GetPlayerMoney(playerid, money); if(money < 10000) return SendClientMessage(playerid, -1, "You can't afford this!"); GetPlayerArmour(playerid, armor); SetPlayerArmour(playerid, 100.0); GivePlayerMoney(playerid, -10000); return 1; } return 0; } |
E:\LOSSAN~1\GAMEMO~1\LSGW2.pwn(102) : warning 217: loose indentation E:\LOSSAN~1\GAMEMO~1\LSGW2.pwn(105) : warning 202: number of arguments does not match definition E:\LOSSAN~1\GAMEMO~1\LSGW2.pwn(111) : warning 217: loose indentation E:\LOSSAN~1\GAMEMO~1\LSGW2.pwn(114) : warning 202: number of arguments does not match definition E:\LOSSAN~1\GAMEMO~1\LSGW2.pwn(116) : error 017: undefined symbol "armor" E:\LOSSAN~1\GAMEMO~1\LSGW2.pwn(121) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error. |
if (strcmp("/Buyhealth", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) < 10000)
{
SendClientMessage(playerid, -1, "You can't afford this!");
return 1;
}
SetPlayerHealth(playerid, 100.0);
GivePlayerMoney(playerid, -10000);
return 1;
}
if (strcmp("/BuyArmor", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) < 10000)
{
SendClientMessage(playerid, -1, "You can't afford this!");
return 1;
}
SetPlayerArmour(playerid, 100.0);
GivePlayerMoney(playerid, -10000);
return 1;
}
#include <a_samp> #define TEAM_GROVE 1 #define TEAM_BALLA 2 #define TEAM_GROVE_COLOR 0x00FF00AA // Bright Green #define TEAM_BALLA_COLOR 0xFF00FFAA // Bright Purple new gTeam[MAX_PLAYERS]; main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } public OnGameModeInit() { SetGameModeText("L.S.G.W"); AddPlayerClass(102,2001.1736,-1122.1942,26.6893,179.8825, 24, 500, 27, 500, 31, 500); AddPlayerClass(107,2521.5156,-1678.9836,15.4372,92.7751, 24, 500, 27, 500, 31, 500); //--------------------------------------------------------------Cars----------------------------- AddStaticVehicle(567,2469.7935,-1653.6843,13.2708,90.5193,16,16); // Grove Car ne AddStaticVehicle(550,2499.4294,-1654.7576,13.2485,254.4190,16,16); // Grove Car two AddStaticVehicle(445,2506.7881,-1678.3098,13.3342,325.9603,16,16); // Grove Car Three AddStaticVehicle(580,2474.8115,-1680.0529,13.1468,53.0098,16,16); // Grove Car Four AddStaticVehicle(554,2473.1538,-1692.3916,13.6217,358.9131,16,16); // Grove car Six AddStaticVehicle(575,2027.4512,-1141.2002,24.2388,268.0392,174,174); // Ballaz car one AddStaticVehicle(566,1996.3920,-1130.7765,25.2881,268.9091,174,174); // Ballaz car two AddStaticVehicle(566,2009.3124,-1131.0549,24.9350,270.7833,174,174); // Ballaz car three AddStaticVehicle(517,2037.6184,-1131.2960,24.1986,268.1283,174,174); // Ballaz car four AddStaticVehicle(517,1983.9332,-1140.4438,25.6544,270.9725,174,174); // Ballaz car five AddStaticVehicle(445,2004.6111,-1141.2178,25.1558,269.5776,174,174); // Ballaz car six AddStaticVehicle(576,2018.9581,-1140.7462,24.4843,267.8231,174,174); // Ballaz car seven AddStaticVehicle(576,2051.8625,-1120.1655,24.3129,180.2631,174,174); // Ballaz car Eight return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); if(classid == 1) { gTeam[playerid] = TEAM_GROVE; SetPlayerColor(playerid, TEAM_GROVE_COLOR); } else { gTeam[playerid] = TEAM_BALLA; SetPlayerColor(playerid, TEAM_BALLA_COLOR); } return 1; } public OnPlayerConnect(playerid) { GameTextForPlayer(playerid,"~b~Welcome to Los Santos Gangs War",3000,6); return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { GameTextForPlayer(playerid,"~r~Wasted",3000,2); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/kill", cmdtext, true, 5) == 0) { SetPlayerHealth(playerid, 0.0); return 1; } return 0; } if (strcmp("/Buyhealth", cmdtext, true, 5) == 0) { SetPlayerHealth(playerid, 100.0); GivePlayerMoney(playerid, -10000); return 1; } if (strcmp("/BuyArmor", cmdtext, true, 5) == 0) { SetPlayerArmour(playerid, 100.0); GivePlayerMoney(playerid, -10000); return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } |
E:\Los Santos Gangs Wars\gamemodes\LSGW.pwn(104) : error 010: invalid function or declaration E:\Los Santos Gangs Wars\gamemodes\LSGW.pwn(10 : error 010: invalid function or declaration E:\Los Santos Gangs Wars\gamemodes\LSGW.pwn(110) : error 010: invalid function or declaration E:\Los Santos Gangs Wars\gamemodes\LSGW.pwn(114) : error 010: invalid function or declaration Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. |
#include <a_samp>
#define TEAM_GROVE 1
#define TEAM_BALLA 2
#define TEAM_GROVE_COLOR 0x00FF00AA // Bright Green
#define TEAM_BALLA_COLOR 0xFF00FFAA // Bright Purple
new gTeam[MAX_PLAYERS];
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("L.S.G.W");
AddPlayerClass(102,2001.1736,-1122.1942,26.6893,179.8825, 24, 500, 27, 500, 31, 500);
AddPlayerClass(107,2521.5156,-1678.9836,15.4372,92.7751, 24, 500, 27, 500, 31, 500);
//--------------------------------------------------------------Cars-----------------------------
AddStaticVehicle(567,2469.7935,-1653.6843,13.2708,90.5193,16,16); // Grove Car ne
AddStaticVehicle(550,2499.4294,-1654.7576,13.2485,254.4190,16,16); // Grove Car two
AddStaticVehicle(445,2506.7881,-1678.3098,13.3342,325.9603,16,16); // Grove Car Three
AddStaticVehicle(580,2474.8115,-1680.0529,13.1468,53.0098,16,16); // Grove Car Four
AddStaticVehicle(554,2473.1538,-1692.3916,13.6217,358.9131,16,16); // Grove car Six
AddStaticVehicle(575,2027.4512,-1141.2002,24.2388,268.0392,174,174); // Ballaz car one
AddStaticVehicle(566,1996.3920,-1130.7765,25.2881,268.9091,174,174); // Ballaz car two
AddStaticVehicle(566,2009.3124,-1131.0549,24.9350,270.7833,174,174); // Ballaz car three
AddStaticVehicle(517,2037.6184,-1131.2960,24.1986,268.1283,174,174); // Ballaz car four
AddStaticVehicle(517,1983.9332,-1140.4438,25.6544,270.9725,174,174); // Ballaz car five
AddStaticVehicle(445,2004.6111,-1141.2178,25.1558,269.5776,174,174); // Ballaz car six
AddStaticVehicle(576,2018.9581,-1140.7462,24.4843,267.8231,174,174); // Ballaz car seven
AddStaticVehicle(576,2051.8625,-1120.1655,24.3129,180.2631,174,174); // Ballaz car Eight
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
if(classid == 1)
{
gTeam[playerid] = TEAM_GROVE;
SetPlayerColor(playerid, TEAM_GROVE_COLOR);
}
else
{
gTeam[playerid] = TEAM_BALLA;
SetPlayerColor(playerid, TEAM_BALLA_COLOR);
}
return 1;
}
public OnPlayerConnect(playerid)
{
GameTextForPlayer(playerid,"~b~Welcome to Los Santos Gangs War",3000,6);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
GameTextForPlayer(playerid,"~r~Wasted",3000,2);
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/kill", cmdtext, true, 5) == 0)
{
SetPlayerHealth(playerid, 0.0);
return 1;
}
if (strcmp("/Buyhealth", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) < 10000)
{
SendClientMessage(playerid, -1, "You can't afford this!");
return 1;
}
SetPlayerHealth(playerid, 100.0);
GivePlayerMoney(playerid, -10000);
return 1;
}
if (strcmp("/BuyArmor", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) < 10000)
{
SendClientMessage(playerid, -1, "You can't afford this!");
return 1;
}
SetPlayerArmour(playerid, 100.0);
GivePlayerMoney(playerid, -10000);
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}