Players do not die. -
Blowfish - 28.06.2011
Hi,
when I try to kill people on my server with SetPlayerHealth(playerid, 0.0);
they do not necessarily die. Sometimes this even happens when they're
getting shot or are falling off a building or something.
To other players and to the server they seem to be death, but the affected
players can still walk around and are invisible to others. Their health bar
seems to be completely empty.
I can only think of the OnPlayerDeath callback as a possible reason for
this odd behavior so here it is:
Код:
473 public OnPlayerDeath (playerid, killerid, reason) {
474 // Remove all stuff
475 DeletePVar(playerid, "drugs");
476 DeletePVar(playerid, "mats");
477 DeletePVar(playerid, "menuopened");
478 DeletePVar(playerid, "inhouse");
479
480 // Kill timers
481 KillTimer(GetPVarInt(playerid, "powercar"));
482 KillTimer(GetPVarInt(playerid, "househealtimer"));
483
484
485 // Save pos for hospital spawn
486 new Float:pposx, Float:pposy, Float: pposz;
487 GetPlayerPos(playerid, pposx, pposy, pposz);
488
489 SetPVarFloat(playerid, "deathposx", pposx);
490 SetPVarFloat(playerid, "deathposy", pposy);
491 SetPVarFloat(playerid, "deathposz", pposz);
492
493 SetPVarInt(playerid, "lastdeath", timestamp());
494
495 SetPVarInt(playerid, "spawninhospital", 1);
496
497 if(killerid != INVALID_PLAYER_ID && GetPVarInt(playerid, "team") != 4 && !GetPVarInt(playerid, "police_duty")) {
498 AddWanted(killerid, "Mord", 4, -1);
499 }
500
501 return 1;
502 }
I would really appreciate if someone could tell me what I did wrong
here or whether it's a well known bug and under which circumstances
it appears and how I can prevent it from happening.
Thanks,
Blowfish
Re: Players do not die. -
playbox12 - 28.06.2011
Try SetPlayerHealth(playerid, -1); instead of 0. That should work if I understand your problem correctly.
AW: Players do not die. -
Blowfish - 28.06.2011
Yeah, I think you got me right, but I already tried that and it does not help.
Thanks anyway.
Re: Players do not die. -
GunFight - 28.06.2011
it happens sometimes or always that ppl not die?
AW: Players do not die. -
Blowfish - 28.06.2011
It only happens sometimes.
Re: Players do not die. -
GunFight - 28.06.2011
Try: Restart your server but without a command like /gmx or /restart. Nobody should be in your server kick all. (Now try to kill someone...ppl should die). Then restart your server with a command if u have one and a player should be online while restarting (Now try to kill someone... he/she wont die)
If its like i said then its "the death bug"... I know that from old times there is no solution for it till now
AW: Players do not die. -
Blowfish - 28.06.2011
Well... Following your orders made your prediction come true. That seems really strange o.O
So to work around the bug I will always need to restart the server without gmx?
That sucks, but thanks a lot, dude.
Re: Players do not die. -
bartje01 - 28.06.2011
Listen. You might use filterscripts or something. How I did this:
First use gmx.
Then quickly close your server and put it on.
This will restart your server fully without kicking them
AW: Players do not die. -
Blowfish - 28.06.2011
That's what I used to do. If you read GunFight's explanation carefully
you would have noticed that this seems to be the reason for the bug.
At least it occurs after restarting the server with gmx and killing the
process it after that and quickly starting it again.
Thanks anyway