{ new sound = PlayerPlaySound(playerid, 1072, 0,0,0); PlayerPlaySound(playerid, sound, 487.6501,-14.3948,1000.6797); SetPlayerInterior(playerid,14); SetPlayerPos(playerid,487.3661,-2.9466,1002.3828); SetPlayerFacingAngle(playerid, 180); SetPlayerCameraPos(playerid,487.6501,-14.3948,1000.6797); SetPlayerCameraLookAt(playerid,487.3661,-2.9466,1002.3828); ApplyAnimation(playerid,"GYMNASIUM", "GYMshadowbox",4.0,1,1,1,1,1); }
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AddPlayerClass(210,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(211,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(212,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(213,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(214,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(215,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(216,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(217,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(218,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(219,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(220,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(221,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(222,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(223,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(224,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(225,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(226,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(227,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(228,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(229,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(230,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(231,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(232,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(233,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(234,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(235,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(236,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(237,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(238,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(239,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(240,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(241,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(242,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(243,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(244,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(245,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(246,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(247,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(248,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(249,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(250,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(251,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(253,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1);
Hey,
I want to change the player class choose place, when i do that i see obly the player and white background. That how looks my public SetupPlayerForClassSelection(playerid) public SetupPlayerForClassSelection(playerid) Код:
{ new sound = PlayerPlaySound(playerid, 1072, 0,0,0); PlayerPlaySound(playerid, sound, 487.6501,-14.3948,1000.6797); SetPlayerInterior(playerid,14); SetPlayerPos(playerid,487.3661,-2.9466,1002.3828); SetPlayerFacingAngle(playerid, 180); SetPlayerCameraPos(playerid,487.6501,-14.3948,1000.6797); SetPlayerCameraLookAt(playerid,487.3661,-2.9466,1002.3828); ApplyAnimation(playerid,"GYMNASIUM", "GYMshadowbox",4.0,1,1,1,1,1); } Код:
// Player Class's AddPlayerClass(265,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(266,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(267,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(268,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(269,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(270,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(271,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(272,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(280,487.3661,-2.9466,1002.3828,0,29,900,24,300,-1,-1); AddPlayerClass(281,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(282,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(283,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(284,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(285,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(286,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(287,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(254,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(255,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(256,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(257,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(258,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(259,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(260,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(261,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(262,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(263,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(264,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(274,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(275,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(276,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(1,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(2,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(290,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(291,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(292,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(293,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(294,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(295,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(296,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(297,487.3661,-2.9466,1002.3828,0,29,900,24,300,-1,-1); AddPlayerClass(298,487.3661,-2.9466,1002.3828,0,29,900,24,300,-1,-1); AddPlayerClass(299,487.3661,-2.9466,1002.3828,0,29,900,24,300,-1,-1); AddPlayerClass(277,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(278,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(279,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(288,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(47,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(48,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(49,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(50,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(51,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(52,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(53,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(54,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(55,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(56,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(57,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(58,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(59,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(60,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(61,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(62,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(63,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(64,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(66,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(67,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(68,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(69,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(70,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(71,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(72,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(73,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(75,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(76,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(78,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(79,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(80,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(81,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(82,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(83,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(84,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(85,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(87,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(88,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(89,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(91,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(92,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(93,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(95,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(96,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(97,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(98,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(99,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(100,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(101,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(102,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(103,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(104,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(105,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(106,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(107,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(108,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(109,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(110,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(111,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(112,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(113,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(114,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(115,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(116,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(117,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(118,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(120,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(121,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(122,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(123,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(124,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(125,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(126,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(127,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(128,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(129,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(131,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(133,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(134,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(135,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(136,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(137,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(138,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(139,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(140,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(141,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(142,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(143,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(144,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(145,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(146,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(147,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(148,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(150,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(151,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(152,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(153,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(154,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(155,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(156,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(157,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(158,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(159,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(160,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(161,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(162,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(163,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(164,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(165,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(166,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(167,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(168,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(169,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(170,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(171,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(172,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(173,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(174,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(175,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(176,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(177,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(178,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(179,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(0,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(181,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(182,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(183,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(184,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(185,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(186,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(187,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(188,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(189,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(190,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(191,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(192,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); AddPlayerClass(193,487.3661,-2.9466,1002.3828,0,0,0,24,300,-1,-1); 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White background? Isn't it more like a dark/grey-ish? If so, take a look at your Interior ID.
I could imagine as you changed the class selection you may have forgot to change the interior id? |
That what is in you GameModeInit you give to OnPlayerChangeClass.And camera too.Then make textdraw to be your screen in white color and done
|
Where did you place the camera? Outside? if so, delete the SetPlayerInterior snippet, or alter it to 0.
If it's inside a house, you need to find the interior id of the house. |