Код:
C:\Users\SEVEN\Desktop\Xande arquivos\gta SA\samp server\gamemodes\fortex.pwn(85) : warning 202: number of arguments does not match definition
C:\Users\SEVEN\Desktop\Xande arquivos\gta SA\samp server\gamemodes\fortex.pwn(86) : warning 202: number of arguments does not match definition
C:\Users\SEVEN\Desktop\Xande arquivos\gta SA\samp server\gamemodes\fortex.pwn(87) : warning 202: number of arguments does not match definition
C:\Users\SEVEN\Desktop\Xande arquivos\gta SA\samp server\gamemodes\fortex.pwn(95) : warning 202: number of arguments does not match definition
C:\Users\SEVEN\Desktop\Xande arquivos\gta SA\samp server\gamemodes\fortex.pwn(95) : warning 202: number of arguments does not match definition
C:\Users\SEVEN\Desktop\Xande arquivos\gta SA\samp server\gamemodes\fortex.pwn(96) : warning 202: number of arguments does not match definition
C:\Users\SEVEN\Desktop\Xande arquivos\gta SA\samp server\gamemodes\fortex.pwn(96) : warning 202: number of arguments does not match definition
C:\Users\SEVEN\Desktop\Xande arquivos\gta SA\samp server\gamemodes\fortex.pwn(97) : warning 202: number of arguments does not match definition
C:\Users\SEVEN\Desktop\Xande arquivos\gta SA\samp server\gamemodes\fortex.pwn(97) : warning 202: number of arguments does not match definition
C:\Users\SEVEN\Desktop\Xande arquivos\gta SA\samp server\gamemodes\fortex.pwn(98) : warning 202: number of arguments does not match definition
C:\Users\SEVEN\Desktop\Xande arquivos\gta SA\samp server\gamemodes\fortex.pwn(98) : warning 202: number of arguments does not match definition
C:\Users\SEVEN\Desktop\Xande arquivos\gta SA\samp server\gamemodes\fortex.pwn(147) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
12 Warnings.
Код:
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1742.7361,-1860.6150,13.5785,1.0987);
SetPlayerCameraPos(playerid, 1743.0195,-1862.4315,16.2048,0.2841);
SetPlayerCameraLookAt(playerid, 1743.0195,-1862.4315,16.2048,0.2841);
SetPlayerSkin(playerid,UserInfo[cSkin][playerid]);
return 1;
}
public OnPlayerConnect(playerid)
{
{
SetPlayerMapIcon(playerid, 0, (1745.0813,-1859.4280,13.1981), 42, 0);
SetPlayerMapIcon(playerid, 1, (1133.0244,-2037.3478,69.0078), 56, 0);
SetPlayerMapIcon(playerid, 2, (1352.6252,-1753.5184,12.9278), 17, 0);
SetPlayerMapIcon(playerid, 2, (1553.2112,-1675.5768,16.1953), 30, 0);
}
public OnPlayerSpawn(playerid)
{
if(UserInfo[cLog][playerid] == 0)
{
TogglePlayerControllable(playerid, 0);
}
else
{
TogglePlayerControllable(playerid, 1);
}
SetPlayerPos(playerid,1742.7361,-1860.6150,13.5785,1.0987);
SetPlayerInterior(playerid,0);
return 1;
}
tipo se eu passar linha por linha , vai sr tenso pq precisa de todas public