SetPlayerTeam(playerid - Printable Version
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SetPlayerTeam(playerid -
0_o - 22.06.2011
I Got a Problem With Setting Team. I Set All The Team Nice & Easily, But there is a problem -ingame- it is, if there are 3 players online, 2 of them cant kill each other, but both of them can kill the 3rd person, means 123, 1 & 2 cant kill each other, both can kill 3, Can you help me with this problem?
Re: SetPlayerTeam(playerid -
0_o - 22.06.2011
Help?
Re: SetPlayerTeam(playerid -
Odyssey - 22.06.2011
It dosent make any sense to me, can you explain a bit more please? Or rephrase it.
Re: SetPlayerTeam(playerid -
0_o - 22.06.2011
Quote:
Originally Posted by techkid100
It dosent make any sense to me, can you explain a bit more please? Or rephrase it.
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onplayerspawn the players team is set to team 1, when 2 people are online, one cna killl other but other cant kill.
Re: SetPlayerTeam(playerid -
Kitten - 22.06.2011
Show us you're SetPlayerTeam code
Re: SetPlayerTeam(playerid -
0_o - 22.06.2011
Quote:
Originally Posted by Kitten
Show us you're SetPlayerTeam code
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pawn Код:
SetPlayerTeam(playerid,3);
Do i need Samp 0.3cR2 Server? i have 0.3c now.
Re: SetPlayerTeam(playerid -
Kitten - 22.06.2011
Doesn't matter what version you have , but i don't see anything wrong in the code you got any team defines?
Re: SetPlayerTeam(playerid -
0_o - 22.06.2011
Quote:
Originally Posted by Kitten
Doesn't matter what version you have , but i don't see anything wrong in the code you got any team defines?
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No I Don't.
Re: SetPlayerTeam(playerid -
Laronic - 22.06.2011
if im not wrong... SetPlayerTeam || GetPlayerTeam || something who ends with "Team" are bugged.
That means it could be the bugs fault and not your coding fault