Just started a new GM, and there are some bugs - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: Just started a new GM, and there are some bugs (
/showthread.php?tid=263371)
Just started a new GM, and there are some bugs -
Sasino97 - 21.06.2011
Hi, today I started a new gamemode called "Flight Simulator", and it was working OK. Now I don't know what I done, but when I'm at the class selection I can't see the players :P
pastebin
Re: Just started a new GM, and there are some bugs -
Madsen - 21.06.2011
dont you need something like this:
pawn Code:
public OnPlayerRequestClass(playerid, classid)
{
//spawn1
SetPlayerPos(playerid, 2495.3347,-1686.1836,13.5139);
SetPlayerFacingAngle(playerid, 20.7438);
SetPlayerCameraPos(playerid, 2495.3359,-1675.0475,13.3359);
SetPlayerCameraLookAt(playerid, 2495.3347,-1686.1836,13.5139);
return 1;
}
EDIT: did not see it under your url

..
Re: Just started a new GM, and there are some bugs -
Sasino97 - 21.06.2011
I can see the background on my saved position, the game text, but I can't see the skins.
Re: Just started a new GM, and there are some bugs -
Sasino97 - 23.06.2011
Bump. Please I need help
Re: Just started a new GM, and there are some bugs -
[HiC]TheKiller - 23.06.2011
Your camera is pretty much in the player, that's the reason why you are unable to see the player. Move the X or Y Co-ordonate on SetPlayerCameraPos, try adding or taking away from the X axis :P.
Try
pawn Code:
SetPlayerCameraPos(playerid, 1532.2634, -2286.3093, 13.3828);
//OR
SetPlayerCameraPos(playerid, 1528.2634, -2286.3093, 13.3828);
The .0003 of that co-ordonate between the player and the camera would have made no difference at all.
Re: Just started a new GM, and there are some bugs -
Sasino97 - 23.06.2011
LOL, THankyou :P I didn't notice that XDDD
I changed the numbers after the . XD
Now It's fixed, thanks