Everything is okay but... -
Tachibana - 21.06.2011
Okay I got a problem, I made a admin command and not only admin cmd does not work, it is in ZCMD and when I complie no errors happen it just gives me "Unknown Command" when trying to use it here is a code
pawn Код:
CMD:freeze(playerid, params[])
{
if(PlayerInfo[playerid][Admin] >=1) return SendClientMessage(playerid, 0x0259EAAA, "You are not admin");
{
new id;
if(sscanf(params, "u", id))
{
if(IsPlayerConnected(id))
{
new string[64];
new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
GetPlayerName(id, PlayerName, sizeof(PlayerName));
format(string, sizeof(string), "Admin Action: Admin %s Has Feeze You", name);
SendClientMessage(id, 0xFF0000FF, string);
format(string, sizeof(string), "You Has Freeze %s", PlayerName);
SendClientMessage(playerid, 0xFF0000FF, string);
TogglePlayerControllable(id, 0);
return 1;
}
else return SendClientMessage(playerid, 0x0259EAAA, "Player is not connected");
}
else return SendClientMessage(playerid, 0x0259EAAA, "USAGE: /freeze [PlayerId/PartOfName]");
}
}
What is wrong? I even tried to do /me it didnt work either
Re: Everything is okay but... -
Wesley221 - 21.06.2011
pawn Код:
CMD:freeze(playerid, params[])
{
if(PlayerInfo[playerid][Admin] >=1) return SendClientMessage(playerid, 0x0259EAAA, "You are not admin");
{
new id;
if(sscanf(params, "u", id))
{
if(IsPlayerConnected(id))
{
new string[64];
new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
GetPlayerName(id, PlayerName, sizeof(PlayerName));
format(string, sizeof(string), "Admin Action: Admin %s Has Feeze You", name);
SendClientMessage(id, 0xFF0000FF, string);
format(string, sizeof(string), "You Has Freeze %s", PlayerName);
SendClientMessage(playerid, 0xFF0000FF, string);
TogglePlayerControllable(id, 0);
return 1;
}
else return SendClientMessage(playerid, 0x0259EAAA, "Player is not connected");
}
else return SendClientMessage(playerid, 0x0259EAAA, "USAGE: /freeze [PlayerId/PartOfName]");
}
return 1;
}
You forgot the last return. Don't forget that one, otherwise it won't work
Re: Everything is okay but... -
Tachibana - 21.06.2011
Quote:
Originally Posted by Wesley221
pawn Код:
CMD:freeze(playerid, params[]) { if(PlayerInfo[playerid][Admin] >=1) return SendClientMessage(playerid, 0x0259EAAA, "You are not admin"); { new id; if(sscanf(params, "u", id)) { if(IsPlayerConnected(id)) { new string[64]; new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); GetPlayerName(id, PlayerName, sizeof(PlayerName)); format(string, sizeof(string), "Admin Action: Admin %s Has Feeze You", name); SendClientMessage(id, 0xFF0000FF, string); format(string, sizeof(string), "You Has Freeze %s", PlayerName); SendClientMessage(playerid, 0xFF0000FF, string); TogglePlayerControllable(id, 0); return 1; } else return SendClientMessage(playerid, 0x0259EAAA, "Player is not connected"); } else return SendClientMessage(playerid, 0x0259EAAA, "USAGE: /freeze [PlayerId/PartOfName]"); } return 1; }
You forgot the last return. Don't forget that one, otherwise it won't work
|
After that I get warning 225: unreachable code
Re: Everything is okay but... -
Donya - 21.06.2011
pawn Код:
CMD:freeze(playerid, params[])
{
if(PlayerInfo[playerid][Admin] < 1) return SendClientMessage(playerid, 0x0259EAAA, "You are not admin");
{
new id;
if(sscanf(params, "u", id)) return SendClientMessage(playerid, 0x0259EAAA, "USAGE: /freeze [PlayerId/PartOfName]");
if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0x0259EAAA, "Player is not connected");
new string[64], name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
GetPlayerName(id, PlayerName, sizeof(PlayerName));
format(string, sizeof(string), "Admin Action: Admin %s(%d) Has Frozen You", name, playerid);
SendClientMessage(id, 0xFF0000FF, string);
format(string, sizeof(string), "You Have Frozen %s(%d)", PlayerName, id);
SendClientMessage(playerid, 0xFF0000FF, string);
TogglePlayerControllable(id, false);
}
return 1;
}
Re: Everything is okay but... -
Tachibana - 21.06.2011
Quote:
Originally Posted by Donya
pawn Код:
CMD:freeze(playerid, params[]) { if(PlayerInfo[playerid][Admin] < 1) return SendClientMessage(playerid, 0x0259EAAA, "You are not admin"); { new id; if(sscanf(params, "u", id)) return SendClientMessage(playerid, 0x0259EAAA, "USAGE: /freeze [PlayerId/PartOfName]"); if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0x0259EAAA, "Player is not connected"); new string[64], name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); GetPlayerName(id, PlayerName, sizeof(PlayerName)); format(string, sizeof(string), "Admin Action: Admin %s(%d) Has Frozen You", name, playerid); SendClientMessage(id, 0xFF0000FF, string); format(string, sizeof(string), "You Have Frozen %s(%d)", PlayerName, id); SendClientMessage(playerid, 0xFF0000FF, string); TogglePlayerControllable(id, false); } return 1; }
|
Fixed the pawn error but Unknown Command IG
Re: Everything is okay but... -
Laronic - 21.06.2011
pawn Код:
COMMAND:freeze(playerid, params[])
{
if(PlayerInfo[playerid][Admin] <= 0) return SendClientMessage(playerid, 0x0259EAAA, "You are not admin");
{
new targetid, playername[24], targetname[24];
if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, 0x0259EAAA, "USAGE: /freeze [PlayerId/PartOfName]");
else if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, 0x0259EAAA, "Player is not connected");
{
GetPlayerName(playerid, playername, sizeof(playername));
GetPlayerName(targetid, targetname, sizeof(targetname));
format(string, sizeof(string), "Admin Action: Admin %s Has Feeze You", playername);
SendClientMessage(targetid, 0xFF0000FF, string);
format(string, sizeof(string), "You Has Freeze %s", targetname);
SendClientMessage(playerid, 0xFF0000FF, string);
TogglePlayerControllable(targetid, false);
}
}
return 1;
}
Re: Everything is okay but... -
Tachibana - 21.06.2011
Quote:
Originally Posted by CyberGhost
pawn Код:
COMMAND:freeze(playerid, params[]) { if(PlayerInfo[playerid][Admin] <= 0) return SendClientMessage(playerid, 0x0259EAAA, "You are not admin"); { new targetid, playername[24], targetname[24]; if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, 0x0259EAAA, "USAGE: /freeze [PlayerId/PartOfName]"); else if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, 0x0259EAAA, "Player is not connected"); { GetPlayerName(playerid, playername, sizeof(playername)); GetPlayerName(targetid, targetname, sizeof(targetname)); format(string, sizeof(string), "Admin Action: Admin %s Has Feeze You", playername); SendClientMessage(targetid, 0xFF0000FF, string); format(string, sizeof(string), "You Has Freeze %s", targetname); SendClientMessage(playerid, 0xFF0000FF, string); TogglePlayerControllable(targetid, false); } } return 1; }
|
TC-RP.pwn(494) : error 017: undefined symbol "string"
TC-RP.pwn(494) : error 017: undefined symbol "string"
TC-RP.pwn(494) : error 029: invalid expression, assumed zero
TC-RP.pwn(494) : fatal error 107: too many error messages on one line
Re: Everything is okay but... -
Laronic - 21.06.2011
oh
pawn Код:
COMMAND:freeze(playerid, params[])
{
if(PlayerInfo[playerid][Admin] <= 0) return SendClientMessage(playerid, 0x0259EAAA, "You are not admin");
{
new targetid, playername[24], targetname[24], string[59];
if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, 0x0259EAAA, "USAGE: /freeze [PlayerId/PartOfName]");
else if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, 0x0259EAAA, "Player is not connected");
{
GetPlayerName(playerid, playername, sizeof(playername));
GetPlayerName(targetid, targetname, sizeof(targetname));
format(string, sizeof(string), "Admin Action: Admin %s Has Feeze You", playername);
SendClientMessage(targetid, 0xFF0000FF, string);
format(string, sizeof(string), "You Has Freeze %s", targetname);
SendClientMessage(playerid, 0xFF0000FF, string);
TogglePlayerControllable(targetid, false);
}
}
return 1;
}
Re: Everything is okay but... -
Tachibana - 21.06.2011
Quote:
Originally Posted by CyberGhost
oh
pawn Код:
COMMAND:freeze(playerid, params[]) { if(PlayerInfo[playerid][Admin] <= 0) return SendClientMessage(playerid, 0x0259EAAA, "You are not admin"); { new targetid, playername[24], targetname[24], string[59]; if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, 0x0259EAAA, "USAGE: /freeze [PlayerId/PartOfName]"); else if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, 0x0259EAAA, "Player is not connected"); { GetPlayerName(playerid, playername, sizeof(playername)); GetPlayerName(targetid, targetname, sizeof(targetname)); format(string, sizeof(string), "Admin Action: Admin %s Has Feeze You", playername); SendClientMessage(targetid, 0xFF0000FF, string); format(string, sizeof(string), "You Has Freeze %s", targetname); SendClientMessage(playerid, 0xFF0000FF, string); TogglePlayerControllable(targetid, false); } } return 1; }
|
And again a bloody Unknown Command appearing but no errors in pawn
Re: Everything is okay but... -
Donya - 21.06.2011
pawn Код:
CMD:freeze(playerid, params[])
{
if(PlayerInfo[playerid][Admin] < 1) return SendClientMessage(playerid, 0x0259EAAA, "You are not admin");
new id;
if(sscanf(params, "u", id)) return SendClientMessage(playerid, 0x0259EAAA, "USAGE: /freeze [PlayerId/PartOfName]");
if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0x0259EAAA, "Player is not connected");
new string[64], name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
GetPlayerName(id, PlayerName, sizeof(PlayerName));
format(string, sizeof(string), "Admin Action: Admin %s(%d) Has Frozen You", name, playerid);
SendClientMessage(id, 0xFF0000FF, string);
format(string, sizeof(string), "You Have Frozen %s(%d)", PlayerName, id);
SendClientMessage(playerid, 0xFF0000FF, string);
TogglePlayerControllable(id, false);
return 1;
}
why did u guys srsly go through that again? this code above is correct.
do you have onplayercommandtext in your script? show me your onplayercommandtext if u have it and show me your onplayercommandrecieved and onplayercommandperformed