Transparent Objects - Printable Version
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Transparent Objects -
r0v3r - 12.06.2011
Hello,
Yesterday I set up a server on serverFFS with a script I used to run without any problems. The objects seem to be invisible unless you are really really close to them, and if you are they are transparent. I am using the streamer plugin, I updated it, I updated the include. I tried everything which popped in my head but still nothing. And yes I am using the .so version since serverFFS run on linux servers. Thank you in advance.
Re: Transparent Objects -
r0v3r - 12.06.2011
Anyone please? It's kinda urgent..
Re: Transparent Objects -
Vero - 12.06.2011
Are you using the VX Gamemode?
Re: Transparent Objects -
Gamer_Z - 12.06.2011
try making the stream distance higher and getting out of your vehicle
Re: Transparent Objects -
r0v3r - 12.06.2011
Callum you should know better what gamemode am I using.
I tried making the stream distance higher from the include file, and from the server.cfg and it's not working. It's really pissing me off.
Re: Transparent Objects -
Vero - 12.06.2011
Ermm Hey who ever this is, although I'm guessing Connor or Steve.
Ok i had this problem when I used to use the VX script, a filterscript you have added has caused this and there is a way to fix it however I can't actually remember it off the top of my head, however i will give it a go. You need to copy the gamemode into another .pwn file then just remake the folders with all the files in it except the filterscript files you have recently used. If you don't understand what i mean just say and i will try and make it clearer.
Re: Transparent Objects -
Stigg - 12.06.2011
Quote:
Originally Posted by r0v3r
Callum you should know better what gamemode am I using.
I tried making the stream distance higher from the include file, and from the server.cfg and it's not working. It's really pissing me off.
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You have to adjust the 'Float:distance' when creating the objects, it's the last value. You don't have to edit the streamer include.
pawn Код:
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 200.0);