Moving camera - Printable Version
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Moving camera -
Snowman12 - 10.06.2011
Hey i close the camera with a timer here
pawn Код:
public OnPlayerSpawn(playerid)
{
KillTimer( Camera[playerid][Timer] );
SetCameraBehindPlayer(playerid);
return 1;
}
but when the player spawns there can be two outcomes either the player will spawn fine or the players camera will move to spawn point on the map and the camera will spin in a gray area
AW: Moving camera -
Nero_3D - 10.06.2011
Maybe you overwrite your timer variable, so only one timer gets killed
Just show the part where you start the timer