if(strcmp(cmd, "/invite", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /invite [playerid/PartOfName]"); return 1; } new ftext[20]; giveplayerid = ReturnUser(tmp); if(PlayerInfo[playerid][pLeader] >= 1) { // this i add else if(PlayerInfo[playerid][pMember] >= 1) { // to this if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(PlayerInfo[giveplayerid][pMember] == 0 && PlayerInfo[giveplayerid][pLeader] == 0 && PlayerInfo[giveplayerid][pFMember] == 255 && PlayerInfo[giveplayerid][pFactionBanned] == 0) { GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); if(PlayerInfo[playerid][pLeader] == 1) { ftext = "Police Force"; } else if(PlayerInfo[playerid][pLeader] == 2) { ftext = "FBI"; } else if(PlayerInfo[playerid][pLeader] == 3) { ftext = "SASD"; } else if(PlayerInfo[playerid][pLeader] == 4) { ftext = "Firemen/Ambulance"; } else if(PlayerInfo[playerid][pLeader] == 5) { ftext = "National Guards"; } else if(PlayerInfo[playerid][pLeader] == 6) { ftext = "President"; } else if(PlayerInfo[playerid][pLeader] == 7) { ftext = "CIA"; } else if(PlayerInfo[playerid][pLeader] == 8) { ftext = "Hitman Agency"; } else if(PlayerInfo[playerid][pLeader] == 9) { ftext = "News Agency"; } else if(PlayerInfo[playerid][pLeader] == 10) { ftext = "Taxi Cab Company"; } else if(PlayerInfo[playerid][pLeader] == 12) { ftext = "Bounty Hunter"; } format(string, sizeof(string), "* You have Invited %s to join the %s.", giveplayer, ftext); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* %s has invited you to join the %s, (type /accept faction) to accept.",sendername, ftext); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); FactionOffer[giveplayerid] = playerid; } else { SendClientMessage(playerid, COLOR_GREY, " That player is already in a Faction / Family, or is faction banned !"); return 1; } } } } else { SendClientMessage(playerid, COLOR_GRAD1, " You are not authorized to use that command (leaders only) !"); } } return 1; }
C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(2123) : error 017: undefined symbol "ProxDetector" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(2128) : error 017: undefined symbol "ProxDetector" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(2831) : error 004: function "FixHour" is not implemented C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(5404) : error 017: undefined symbol "ProxDetector" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(5418) : error 017: undefined symbol "ProxDetector" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(5649) : error 017: undefined symbol "ProxDetector" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(5664) : error 017: undefined symbol "ProxDetector" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(7438) : error 017: undefined symbol "ProxDetector" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(7762) : error 017: undefined symbol "ProxDetector" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(7775) : error 017: undefined symbol "ProxDetector" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(9749) : error 017: undefined symbol "sscanf" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(11072) : error 017: undefined symbol "ProxDetector" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(12229) : error 017: undefined symbol "ProxDetector" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(13412) : error 017: undefined symbol "ProxDetector" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(13419) : error 017: undefined symbol "ProxDetector" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(14031) : error 017: undefined symbol "ProxDetector" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(15851) : error 004: function "FixHour" is not implemented C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(16121) : warning 217: loose indentation C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(16182) : warning 217: loose indentation C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(17089) : error 004: function "FixHour" is not implemented C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(17152) : error 004: function "FixHour" is not implemented C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(18717) : error 017: undefined symbol "dcmd_oprison" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(18717) : error 079: inconsistent return types (array & non-array) C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(18719) : error 017: undefined symbol "dcmd_unban" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(18719) : error 079: inconsistent return types (array & non-array) C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(18720) : error 017: undefined symbol "dcmd_banaccount" C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(18720) : error 079: inconsistent return types (array & non-array) C:\Users\Dennis\Downloads\server\gamemodes\matrix2.pwn(18721) : error 017: undefined symbol "dcmd_setaccent"
if(PlayerInfo[playerid][pLeader] >= 1)
else if(PlayerInfo[playerid][pMember] >= 1) {
if(!strcmp(cmd, "/invite", true))
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /invite [playerid/PartOfName]");
giveplayerid = ReturnUser(tmp);
if(PlayerInfo[playerid][pLeader] < 1 || PlayerInfo[playerid][pMember] < 1) return SendClientMessage(playerid, COLOR_GRAD1, "You are not authorized to use that command (leaders only) !");
if(giveplayerid == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_GREY, " This player is not connected!");
if(PlayerInfo[giveplayerid][pMember] == 0 && PlayerInfo[giveplayerid][pLeader] == 0 && PlayerInfo[giveplayerid][pFMember] == 255 && PlayerInfo[giveplayerid][pFactionBanned] == 0)
{
new ftext[20];
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
switch(PlayerInfo[playerid][pLeader])
{
case 1: ftext = "Police Force";
case 2: ftext = "FBI";
case 3: ftext = "SASD";
case 4: ftext = "Firemen/Ambulance";
case 5: ftext = "National Guards";
case 6: ftext = "President";
case 7: ftext = "CIA";
case 8: ftext = "Hitman Agency";
case 9: ftext = "News Agency";
case 10: ftext = "Taxi Cab Company";
case 12: ftext = "Bounty Hunter";
}
format(string, sizeof(string), "* You have Invited %s to join the %s.", giveplayer, ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* %s has invited you to join the %s, (type /accept faction) to accept.",sendername, ftext);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
FactionOffer[giveplayerid] = playerid;
}
else return SendClientMessage(playerid, COLOR_GREY, "That player is already in a Faction / Family, or is faction banned !");
}
return 1;
}
Give this a try, I made it a bit shorter, should be easier to add stuff now.
pawn Код:
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