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[AJUDA] 1 Problema e Uma DЪVIDA. - Printable Version

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+---- Thread: [AJUDA] 1 Problema e Uma DЪVIDA. (/showthread.php?tid=260257)



[AJUDA] 1 Problema e Uma DЪVIDA. - generaka - 08.06.2011

eu fiz um map no mta e salvei tudo mas nгo sei aonde ele estб pra eu passar pra codigo pawn,alguйm sabe aonde se localiza o "salve" do mta map editor ?

e o problema й:

й a msg do servidor estou tentando colocar msg no meu servidor mas nгo estou conseguindo.
to colocando assim:

pawn Код:
SendClientMessage(playerid, 0x1600E0AA, ">> Game mod desenvolvido por PureGewalt /creditos <<");
    SendClientMessage(playerid, 0x1600E0AA, ">> Digite /regras para nгo fazer merda!!! <<");
    SendClientMessage(playerid, 0x1600E0AA, ">> Nunca faзa DB ou serб PUNIDO! <<");
    SendClientMessage(playerid, 0x1600E0AA, ">> Dъvidas? /relatorio chame um admin!  <<");
    SendClientMessage(playerid, 0x1600E0AA, ">> Nгo sabe os comandos? digite /comandos <<");
    SendClientMessage(playerid, 0x1600E0AA, ">> Nгo sabe qual й o Objetivo do game mod? digite /ajuda <<");
dentro do public OnPlayerConnect(playerid)

entгo fico assim:

pawn Код:
public OnPlayerConnect(playerid)
{
  new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME];
  GetPlayerName(playerid, pname, sizeof(pname));
  format(string, sizeof(string), "%s logou no servidor", pname);
  SendClientMessageToAll(0xAAAAAAAA, string);
  return 1;
}
    SendClientMessage(playerid, 0x1600E0AA, ">> Game mod desenvolvido por PureGewalt /creditos <<");
    SendClientMessage(playerid, 0x1600E0AA, ">> Digite /regras para nгo fazer merda!!! <<");
    SendClientMessage(playerid, 0x1600E0AA, ">> Nunca faзa DB ou serб PUNIDO! <<");
    SendClientMessage(playerid, 0x1600E0AA, ">> Dъvidas? /relatorio chame um admin!  <<");
    SendClientMessage(playerid, 0x1600E0AA, ">> Nгo sabe os comandos? digite /comandos <<");
    SendClientMessage(playerid, 0x1600E0AA, ">> Nгo sabe qual й o Objetivo do game mod? digite /ajuda <<");
quando eu clicko em compiler da esse erro:

Код:
C:\Documents and Settings\Bruno\Desktop\Iniciante2\gamemodes\Guerra.pwn(170) : error: 021: symbol already defined: "SendClientMessage"
Nгo estou mais entendo estб dando erro agora no SendClientMessage :S. como posso resolver isso ?


Re: [AJUDA] 1 Problema e Uma DЪVIDA. - zbt_Daimyo - 08.06.2011

pawn Код:
public OnPlayerConnect(playerid)
{
      new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME];
      GetPlayerName(playerid, pname, sizeof(pname));
      format(string, sizeof(string), "%s logou no servidor", pname);
      SendClientMessageToAll(0xAAAAAAAA, string);
      SendClientMessage(playerid, 0x1600E0AA, ">> Game mod desenvolvido por PureGewalt /creditos <<");
      SendClientMessage(playerid, 0x1600E0AA, ">> Digite /regras para nгo fazer merda!!! <<");
      SendClientMessage(playerid, 0x1600E0AA, ">> Nunca faзa DB ou serб PUNIDO! <<");
      SendClientMessage(playerid, 0x1600E0AA, ">> Dъvidas? /relatorio chame um admin!  <<");
      SendClientMessage(playerid, 0x1600E0AA, ">> Nгo sabe os comandos? digite /comandos <<");
      SendClientMessage(playerid, 0x1600E0AA, ">> Nгo sabe qual й o Objetivo do game mod? digite /ajuda <<");
      return 1;
}



Re: [AJUDA] 1 Problema e Uma DЪVIDA. - Andrew_Guiga - 08.06.2011

o bagulho do MTA esta em Meu computador>Disco local>arquivos de programa>MTA>Server>deathmath>resoucer> e procura pasta que vocк salvou.


Re: [AJUDA] 1 Problema e Uma DЪVIDA. - generaka - 08.06.2011

Nossa deu certo, RAIAIRIARIRAIARIIRAIRIARI' uma coisa tгo.... e eu me matando pra conseguir arrumar -.-".
Obrigado mano.

vo ver se eu consigo achar o mta

AEEW VLW CONSEGUI *-------*
Po brigadгo vocкs й foda *-*


Re: [AJUDA] 1 Problema e Uma DЪVIDA. - Andrew_Guiga - 08.06.2011

Acho as coisas salvas do MTA?


Re: [AJUDA] 1 Problema e Uma DЪVIDA. - generaka - 08.06.2011

Quote:
Originally Posted by Andrew_Guiga
Посмотреть сообщение
Acho as coisas salvas do MTA?
sim achei manolo, obrigadгo.
tentei converte para pawn mais sу foi os objetos os carros que eu coloquei nгo foi mas ta valendo.
valeeu aew manolo *-*.


Re: [AJUDA] 1 Problema e Uma DЪVIDA. - Andrew_Guiga - 08.06.2011

usa esse site pra converter www.convertffs.com/
tenta conver oa objetos separado dos carros talvez funcione


Re: [AJUDA] 1 Problema e Uma DЪVIDA. - generaka - 08.06.2011

Quote:
Originally Posted by Andrew_Guiga
Посмотреть сообщение
usa esse site pra converter www.convertffs.com/
tenta conver oa objetos separado dos carros talvez funcione
Usei esse site e apareceu os Veiculos, so que de formatado estranhado..

Код:
<map edf:definitions="editor_main">
    <vehicle id="vehicle (Flash) (1)" paintjob="3" model="565" plate="6GCB6QN" interior="0" dimension="0" color="86,53,0,0" posX="2479.0385742188" posY="-1682.8249511719" posZ="13.021649360657" rotX="0" rotY="0" rotZ="352" />
    <vehicle id="vehicle (Flash) (2)" paintjob="3" model="565" plate="9KOB7KY" interior="0" dimension="0" color="86,10,0,0" posX="2482.4411621094" posY="-1683.1146240234" posZ="13.021416664124" rotX="0" rotY="0" rotZ="0" />
    <vehicle id="vehicle (Flash) (3)" paintjob="3" model="565" plate="W7IPIG4" interior="0" dimension="0" color="86,10,0,0" posX="2485.9741210938" posY="-1682.9897460938" posZ="13.026254653931" rotX="0" rotY="0" rotZ="0" />
    <vehicle id="vehicle (Elegy) (1)" paintjob="3" model="562" plate="72CAHEI" interior="0" dimension="0" color="86,1,0,0" posX="2490.6860351563" posY="-1683.2513427734" posZ="13.090174674988" rotX="0" rotY="0" rotZ="0" />
    <vehicle id="vehicle (Elegy) (2)" paintjob="3" model="562" plate="EDQWSS4" interior="0" dimension="0" color="86,1,0,0" posX="2495.2495117188" posY="-1683.2445068359" posZ="13.098885536194" rotX="0" rotY="0" rotZ="0" />
    <vehicle id="vehicle (Elegy) (3)" paintjob="3" model="562" plate="640FVIC" interior="0" dimension="0" color="86,1,0,0" posX="2499.9956054688" posY="-1683.236328125" posZ="13.152050971985" rotX="0" rotY="0" rotZ="14" />
    <vehicle id="vehicle (Elegy) (4)" paintjob="3" model="562" plate="DPLLRF6" interior="0" dimension="0" color="86,1,0,0" posX="2504.6047363281" posY="-1681.3065185547" posZ="13.300424575806" rotX="0" rotY="0" rotZ="34" />
    <vehicle id="vehicle (Elegy) (5)" paintjob="3" model="562" plate="UWSPZAI" interior="0" dimension="0" color="86,1,0,0" posX="2508.2429199219" posY="-1677.9267578125" posZ="13.300424575806" rotX="0" rotY="0" rotZ="54" />
    <vehicle id="vehicle (Sultan) (1)" paintjob="3" model="560" plate="7E2FCHR" interior="0" dimension="0" color="86,39,0,0" posX="2510.2917480469" posY="-1674.1094970703" posZ="13.232943534851" rotX="0" rotY="0" rotZ="76" />
    <vehicle id="vehicle (Sultan) (2)" paintjob="3" model="560" plate="D81H69Z" interior="0" dimension="0" color="86,29,0,0" posX="2509.9812011719" posY="-1665.6364746094" posZ="13.379489898682" rotX="0" rotY="0" rotZ="98" />
    <vehicle id="vehicle (Sultan) (3)" paintjob="3" model="560" plate="N5OXQ1E" interior="0" dimension="0" color="86,1,0,0" posX="2510.7390136719" posY="-1669.8743896484" posZ="13.22502040863" rotX="0" rotY="0" rotZ="84" />
    <vehicle id="vehicle (Sultan) (4)" paintjob="3" model="560" plate="JVDPXV4" interior="0" dimension="0" color="86,39,0,0" posX="2507.6564941406" posY="-1660.0469970703" posZ="13.398725509644" rotX="0" rotY="0" rotZ="128" />
    <vehicle id="vehicle (Infernus) (1)" paintjob="3" model="411" plate="ICXDEHY" interior="0" dimension="0" color="86,1,0,0" posX="2503.9765625" posY="-1656.0017089844" posZ="13.348412513733" rotX="0" rotY="0" rotZ="138" />
    <vehicle id="vehicle (Infernus) (2)" paintjob="3" model="411" plate="IBPBQ1D" interior="0" dimension="0" color="86,86,0,0" posX="2497.6865234375" posY="-1653.2062988281" posZ="13.24357509613" rotX="0" rotY="0" rotZ="171.99969482422" />
    <vehicle id="vehicle (Infernus) (3)" paintjob="3" model="411" plate="XF09JN9" interior="0" dimension="0" color="86,1,0,0" posX="2501.0651855469" posY="-1654.2750244141" posZ="13.252554893494" rotX="0" rotY="0" rotZ="152" />
    <vehicle id="vehicle (NRG-500) (1)" paintjob="3" model="522" plate="S9SLK3S" interior="0" dimension="0" posX="2427.8681640625" posY="-1583.3391113281" posZ="19.458034515381" rotX="0" rotY="0" rotZ="0" />
    <vehicle id="vehicle (NRG-500) (2)" paintjob="3" model="522" plate="EQKU605" interior="0" dimension="0" color="86,86,86,86" posX="2487.9689941406" posY="-1654.0020751953" posZ="12.992959976196" rotX="0" rotY="0" rotZ="180" />
    <vehicle id="vehicle (NRG-500) (3)" paintjob="3" model="522" plate="NDN4Y34" interior="0" dimension="0" color="86,86,86,86" posX="2486.1271972656" posY="-1654.0671386719" posZ="12.981388092041" rotX="0" rotY="0" rotZ="184" />
    <vehicle id="vehicle (NRG-500) (4)" paintjob="3" model="522" plate="0I38BJO" interior="0" dimension="0" color="86,86,86,86" posX="2484.1328125" posY="-1654.1177978516" posZ="12.968684196472" rotX="0" rotY="0" rotZ="182" />
    <vehicle id="vehicle (NRG-500) (5)" paintjob="3" model="522" plate="BE0K3Q7" interior="0" dimension="0" color="86,86,86,86" posX="2482.3415527344" posY="-1654.0086669922" posZ="12.974237442017" rotX="0" rotY="0" rotZ="185.99963378906" />
    <vehicle id="vehicle (NRG-500) (6)" paintjob="3" model="522" plate="C7YNYJ8" interior="0" dimension="0" color="86,86,86,86" posX="2480.6286621094" posY="-1654.0887451172" posZ="12.978420257568" rotX="0" rotY="0" rotZ="185.99963378906" />
    <vehicle id="vehicle (Maverick) (1)" paintjob="3" model="487" plate="UIIRV2U" interior="0" dimension="0" color="86,86,86,86" posX="2485.59375" posY="-1667.7834472656" posZ="13.608750343323" rotX="0" rotY="0" rotZ="90" />
    <pickup id="pickup (armor) (1)" type="armor" interior="0" amount="100" respawn="30000" dimension="0" posX="2510.7780761719" posY="-1686.9304199219" posZ="13.570137023926" rotX="0" rotY="0" rotZ="0" />
    <object id="object (dead_tied_cop) (1)" doublesided="false" model="3092" interior="0" dimension="0" posX="2488.3823242188" posY="-1648.3563232422" posZ="14.041483879089" rotX="0" rotY="0" rotZ="182" />
    <object id="object (dead_tied_cop) (2)" doublesided="false" model="3092" interior="0" dimension="0" posX="2496.2380371094" posY="-1689.8587646484" posZ="16.039318084717" rotX="0" rotY="0" rotZ="0" />
    <object id="object (dead_tied_cop) (3)" doublesided="false" model="3092" interior="0" dimension="0" posX="2494.2529296875" posY="-1689.8587646484" posZ="15.948660850525" rotX="0" rotY="0" rotZ="0" />
    <pickup id="pickup (MP5) (1)" type="29" interior="0" amount="500000" respawn="30000" dimension="0" posX="2511.2351074219" posY="-1685.7531738281" posZ="13.576892852783" rotX="0" rotY="0" rotZ="0" />
    <object id="object (CJ_SURF_BOARD3) (1)" doublesided="false" model="2406" interior="0" dimension="0" posX="2478.9934082031" posY="-1688.0959472656" posZ="13.758045196533" rotX="0" rotY="0" rotZ="166" />
    <vehicle id="vehicle (Infernus) (4)" paintjob="3" model="411" plate="C7OYVB5" interior="0" dimension="0" color="6,1,0,0" posX="735.8154296875" posY="-1351.771484375" posZ="13.300000190735" rotX="0" rotY="0" rotZ="271.99951171875" />
    <vehicle id="vehicle (Infernus) (5)" paintjob="3" model="411" plate="PM0TN0S" interior="0" dimension="0" color="6,1,0,0" posX="735.6728515625" posY="-1348.349609375" posZ="13.3100233078" rotX="0" rotY="0" rotZ="270" />
    <vehicle id="vehicle (Infernus) (6)" paintjob="3" model="411" plate="A6DQ3KG" interior="0" dimension="0" color="6,1,0,0" posX="735.625" posY="-1344.7578125" posZ="13.317856788635" rotX="0" rotY="0" rotZ="267.99499511719" />
    <vehicle id="vehicle (Elegy) (6)" paintjob="3" model="562" plate="THPGJ4P" interior="0" dimension="0" color="6,1,0,0" posX="735.302734375" posY="-1338.9169921875" posZ="13.283345222473" rotX="0" rotY="0" rotZ="270" />
    <vehicle id="vehicle (Elegy) (7)" paintjob="3" model="562" plate="OYKAWI1" interior="0" dimension="0" color="6,1,0,0" posX="735.3447265625" posY="-1335.65234375" posZ="13.290840148926" rotX="0" rotY="0" rotZ="270" />
    <vehicle id="vehicle (Elegy) (8)" paintjob="3" model="562" plate="6N64AA3" interior="0" dimension="0" color="6,1,0,0" posX="742.326171875" posY="-1333.4833984375" posZ="13.296184539795" rotX="0" rotY="0" rotZ="183.9990234375" />
    <vehicle id="vehicle (Elegy) (9)" paintjob="3" model="562" plate="KIM9JQ6" interior="0" dimension="0" color="6,1,0,0" posX="746.7109375" posY="-1333.5166015625" posZ="13.296112060547" rotX="0" rotY="0" rotZ="183.9990234375" />
    <vehicle id="vehicle (Elegy) (10)" paintjob="3" model="562" plate="VVTM3TO" interior="0" dimension="0" color="6,1,0,0" posX="750.998046875" posY="-1333.2578125" posZ="13.296680450439" rotX="0" rotY="0" rotZ="181.99951171875" />
    <vehicle id="vehicle (Elegy) (11)" paintjob="3" model="562" plate="E4BZDFZ" interior="0" dimension="0" color="6,1,0,0" posX="755.3330078125" posY="-1333.3681640625" posZ="13.296438217163" rotX="0" rotY="0" rotZ="181.99951171875" />
    <vehicle id="vehicle (Elegy) (12)" paintjob="3" model="562" plate="NRR4F0N" interior="0" dimension="0" color="6,1,0,0" posX="759.77734375" posY="-1333.36328125" posZ="13.296449661255" rotX="0" rotY="0" rotZ="181.99951171875" />
    <vehicle id="vehicle (Elegy) (13)" paintjob="3" model="562" plate="PVQOMD5" interior="0" dimension="0" color="6,1,0,0" posX="763.990234375" posY="-1333.197265625" posZ="13.296813964844" rotX="0" rotY="0" rotZ="180" />
    <vehicle id="vehicle (Sultan) (5)" paintjob="3" model="560" plate="8Q19FKL" interior="0" dimension="0" color="6,29,0,0" posX="782.048828125" posY="-1337.5576171875" posZ="13.340724945068" rotX="0" rotY="0" rotZ="90" />
    <vehicle id="vehicle (Sultan) (6)" paintjob="3" model="560" plate="LHPEFN6" interior="0" dimension="0" color="6,39,0,0" posX="781.921875" posY="-1342.13671875" posZ="13.340589523315" rotX="0" rotY="0" rotZ="90" />
    <vehicle id="vehicle (Sultan) (7)" paintjob="3" model="560" plate="XIK522W" interior="0" dimension="0" color="6,29,0,0" posX="781.8076171875" posY="-1346.603515625" posZ="13.347975730896" rotX="0" rotY="0" rotZ="90" />
    <vehicle id="vehicle (Sultan) (8)" paintjob="3" model="560" plate="3K7U6NG" interior="0" dimension="0" color="6,39,0,0" posX="781.8857421875" posY="-1350.7705078125" posZ="13.340278625488" rotX="0" rotY="0" rotZ="90" />
    <vehicle id="vehicle (Sultan) (9)" paintjob="3" model="560" plate="VOJB0NW" interior="0" dimension="0" color="6,0,0,0" posX="782.03515625" posY="-1354.8740234375" posZ="13.340323448181" rotX="0" rotY="0" rotZ="90" />
    <vehicle id="vehicle (Sultan) (10)" paintjob="3" model="560" plate="9XNF9LK" interior="0" dimension="0" color="6,0,0,0" posX="782.1279296875" posY="-1359.1875" posZ="13.351912498474" rotX="0" rotY="0" rotZ="91.99951171875" />
    <vehicle id="vehicle (Sultan) (11)" paintjob="3" model="560" plate="6IQSC4O" interior="0" dimension="0" color="6,39,0,0" posX="782.1298828125" posY="-1363.40234375" posZ="13.34232711792" rotX="0" rotY="0" rotZ="91.99951171875" />
    <vehicle id="vehicle (NRG-500) (7)" paintjob="3" model="522" plate="RGXJUEW" interior="0" dimension="0" color="6,6,6,6" posX="784.935546875" posY="-1382.353515625" posZ="13.358463287354" rotX="0" rotY="0" rotZ="0" />
    <vehicle id="vehicle (NRG-500) (8)" paintjob="3" model="522" plate="4VKLQBD" interior="0" dimension="0" color="6,6,6,6" posX="782.732421875" posY="-1382.23046875" posZ="13.354127883911" rotX="0" rotY="0" rotZ="0" />
    <vehicle id="vehicle (NRG-500) (9)" paintjob="3" model="522" plate="6HUM44A" interior="0" dimension="0" color="6,6,6,6" posX="772.5224609375" posY="-1382.421875" posZ="13.347594261169" rotX="0" rotY="0" rotZ="0" />
    <vehicle id="vehicle (NRG-500) (10)" paintjob="3" model="522" plate="D21JQMS" interior="0" dimension="0" color="6,6,6,6" posX="770.2421875" posY="-1382.5712890625" posZ="13.343453407288" rotX="0" rotY="0" rotZ="0" />
    <vehicle id="vehicle (NRG-500) (11)" paintjob="3" model="522" plate="XBGV75W" interior="0" dimension="0" color="6,6,6,6" posX="768.2431640625" posY="-1382.5751953125" posZ="13.341064453125" rotX="0" rotY="0" rotZ="0" />
    <vehicle id="vehicle (NRG-500) (12)" paintjob="3" model="522" plate="0O734VC" interior="0" dimension="0" color="6,6,6,6" posX="766.2509765625" posY="-1382.65625" posZ="13.339715957642" rotX="0" rotY="0" rotZ="0" />
    <vehicle id="vehicle (Maverick) (2)" paintjob="3" model="487" plate="ZQURQEY" interior="0" dimension="0" color="6,6,6,0" posX="742.86297607422" posY="-1372.5317382813" posZ="25.957210540771" rotX="0" rotY="0" rotZ="270" />
    <pickup id="pickup (armor) (2)" type="armor" interior="0" amount="100" respawn="30000" dimension="0" posX="782.85235595703" posY="-1366.7084960938" posZ="13.538838386536" rotX="0" rotY="0" rotZ="0" />
    <pickup id="pickup (MP5) (2)" type="29" interior="0" amount="10000000" respawn="30000" dimension="0" posX="782.72869873047" posY="-1368.6627197266" posZ="13.539211273193" rotX="0" rotY="0" rotZ="0" />
    <object id="object (bigsprunkpole) (1)" doublesided="false" model="13562" interior="0" dimension="0" posX="784.28405761719" posY="-1333.6973876953" posZ="12.540586471558" rotX="0" rotY="0" rotZ="0" />
    <object id="object (fountain_SFW) (1)" doublesided="false" model="9833" interior="0" dimension="0" posX="781.7421875" posY="-1373.0848388672" posZ="15.799407958984" rotX="0" rotY="0" rotZ="0" />
    <pickup id="pickup (health) (1)" type="health" interior="0" amount="100" respawn="30000" dimension="0" posX="782.80139160156" posY="-1370.6888427734" posZ="13.546776771545" rotX="0" rotY="0" rotZ="0" />
    <object id="object (minigun_base) (1)" doublesided="false" model="2985" interior="0" dimension="0" posX="754.01763916016" posY="-1360.9603271484" posZ="24.692211151123" rotX="0" rotY="0" rotZ="0" />
    <object id="object (des_ufosign) (1)" doublesided="false" model="16778" interior="0" dimension="0" posX="1885.2746582031" posY="-1362.77734375" posZ="18.140625" rotX="0" rotY="0" rotZ="0" />
    <object id="object (a51_blastdoorR) (1)" doublesided="false" model="2927" interior="0" dimension="0" posX="780.11181640625" posY="-1384.7130126953" posZ="14.515914916992" rotX="0" rotY="0" rotZ="0" />
    <object id="object (a51_blastdoorR) (2)" doublesided="false" model="2927" interior="0" dimension="0" posX="776.05426025391" posY="-1384.7292480469" posZ="14.511179924011" rotX="0" rotY="0" rotZ="0">
        <marker id="marker (corona) (1)" type="corona" color="#EE201099" size="2" interior="0" dimension="0" posX="1906.9366455078" posY="-1357.2355957031" posZ="12.412719726563" rotX="0" rotY="0" rotZ="0" />
    </object>
    <object id="object (LAcityhallTrans_LAn) (1)" doublesided="false" model="4003" interior="0" dimension="0" posX="1877.2899169922" posY="-1446.4284667969" posZ="15.618855476379" rotX="0" rotY="0" rotZ="0" />
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    <object id="object (ab_carcass) (1)" doublesided="false" model="2589" interior="0" dimension="0" posX="1905.484375" posY="-1351.4868164063" posZ="17.743043899536" rotX="0" rotY="0" rotZ="0" />
    <object id="object (CJ_SEX_VIDEO_1) (1)" doublesided="false" model="2582" interior="0" dimension="0" posX="1898.5893554688" posY="-1351.7745361328" posZ="13.340107917786" rotX="0" rotY="0" rotZ="0" />
    <object id="object (CJ_SEX_SHELF_1) (1)" doublesided="false" model="2578" interior="0" dimension="0" posX="1902.86328125" posY="-1356.0087890625" posZ="13.48770904541" rotX="0" rotY="0" rotZ="0" />
    <object id="object (CJ_COIN_OP) (1)" doublesided="false" model="2681" interior="0" dimension="0" posX="1862.7722167969" posY="-1396.0106201172" posZ="12.474838256836" rotX="0" rotY="0" rotZ="94" />
    <object id="object (NEIL_SLOT) (1)" doublesided="false" model="2640" interior="0" dimension="0" posX="1862.7310791016" posY="-1395.1179199219" posZ="13.321180343628" rotX="0" rotY="0" rotZ="92" />
    <object id="object (CJ_SLOT_PROPg) (1)" doublesided="false" model="2618" interior="0" dimension="0" posX="1862.828125" posY="-1393.9837646484" posZ="12.475175857544" rotX="0" rotY="0" rotZ="92" />
    <object id="object (int_burger_furn) (1)" doublesided="false" model="18019" interior="0" dimension="0" posX="1868.9852294922" posY="-1403.4580078125" posZ="13.054064750671" rotX="0" rotY="0" rotZ="270" />
    <object id="object (LM_strip2Priv) (1)" doublesided="false" model="14828" interior="0" dimension="0" posX="1908.6667480469" posY="-1361.9542236328" posZ="13.928835868835" rotX="0" rotY="0" rotZ="0" />
</map>
vo ve se pego id dos carro e coordenadas.


Re: [AJUDA] 1 Problema e Uma DЪVIDA. - [R] ousenber [K] - 08.06.2011

Converta tudo aciima no http://www.convertffs.com/ , E sempre que salvar um mapa vai tar em

...MTA San Andreas/server/mods/deathmath/resources

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Re: [AJUDA] 1 Problema e Uma DЪVIDA. - Andrew_Guiga - 08.06.2011

Tu falo a msm coisa que eu dylan --' ler a resposta dos outros й sempre bom...