Player disconnects on command, -
Jack_Leslie - 06.06.2011
I've got a /clothes and /skin command, and if a player inputs either of them they disconnect, the server doesn't crash, just them.
Here is what the command uses:
Код:
public IsAtClothShop(playerid)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInRangeOfPoint(playerid,25.0,286.148986,-40.644397,1001.515625) || IsPlayerInRangeOfPoint(playerid,25.0,286.800994,-82.547599,1001.515625))
{//Binco & Suburban
return 1;
}
else if(IsPlayerInRangeOfPoint(playerid,296.919982,-108.071998,1001.515625) || IsPlayerInRangeOfPoint(playerid,50.0,314.820983,-141.431991,999.601562))
{//Zip & Victim
return 1;
}
}
return 0;
}
It detects if their in a clothing store and if not it tells them to go to one, I'm almost positive it has something to do with that.
Re: Player disconnects on command, -
cessil - 06.06.2011
i don't believe that's the problem
Re: Player disconnects on command, -
Jack_Leslie - 06.06.2011
Well here's one of the commands that people disconnect when doing:
Код:
if(strcmp(cmd, "/skin", true) == 0)
{
if(!IsAtClothShop(playerid)) return SendClientMessage(playerid, 0x919191FF, "You are not inside a clothing store.");
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, 0x919191FF, "Usage: /skin [SKINID]");
new chosenskin = strval(tmp);
SetPlayerSkin(playerid, chosenskin);
PlayerInfo[playerid][pModel] = chosenskin;
return 1;
}
When I first implanted it it worked but for some reason it's not anymore.
Re: Player disconnects on command, -
Namaco - 06.06.2011
The command doesnt show anything that would make them disconnect, maybe it is a conflict between few commands and this?
Re: Player disconnects on command, -
Basicz - 06.06.2011
Errr..... I saw something wrong in....
pawn Код:
public IsAtClothShop(playerid)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInRangeOfPoint(playerid,25.0,286.148986,-40.644397,1001.515625) || IsPlayerInRangeOfPoint(playerid,25.0,286.800994,-82.547599,1001.515625))
{//Binco & Suburban
return 1;
}
else if(IsPlayerInRangeOfPoint(playerid,/* Here, no ranges.*/296.919982,-108.071998,1001.515625) || IsPlayerInRangeOfPoint(playerid,50.0,314.820983,-141.431991,999.601562))
{//Zip & Victim
return 1;
}
}
return 0;
}
Also I didn't believe that can be the problem....
Re: Player disconnects on command, -
Jack_Leslie - 06.06.2011
Quote:
Originally Posted by Basicz
Errr..... I saw something wrong in....
pawn Код:
public IsAtClothShop(playerid) { if(IsPlayerConnected(playerid)) { if(IsPlayerInRangeOfPoint(playerid,25.0,286.148986,-40.644397,1001.515625) || IsPlayerInRangeOfPoint(playerid,25.0,286.800994,-82.547599,1001.515625)) {//Binco & Suburban return 1; } else if(IsPlayerInRangeOfPoint(playerid,/* Here, no ranges.*/296.919982,-108.071998,1001.515625) || IsPlayerInRangeOfPoint(playerid,50.0,314.820983,-141.431991,999.601562)) {//Zip & Victim return 1; } } return 0; }
Also I didn't believe that can be the problem....
|
Didn't see that, but for some odd reason it
fixed it, thankyou.
Re: Player disconnects on command, -
Basicz - 06.06.2011
Ohhh, your welcome

You need to read the script carefully to repair if something is wrong. :P
Re: Player disconnects on command, -
Ash. - 06.06.2011
Hang on; although granted there was an error in the script - surely the compiler would of picked that up as a missing argument?