Joke command - ColdIce - 05.06.2011
I've been thinking, can I make a joke command?
if(strcmp(cmdtext, "/tellmeajoke", true) == 0)
and then it will show a random joke
I've been trying to put it together but still my skills are too low to get it to work
Can someone show me what I do this?
Re: Joke command -
geerdinho8 - 05.06.2011
bottom of your script:
pawn Код:
#define COLOR_BLUE 0xFF0000AA
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/tellmeajoke", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid, COLOR_BLUE, "Here the joke");
return 1;
}
return 0;
}
Re: Joke command - ColdIce - 05.06.2011
Havent tried it, but thank u very much for a quick reply!
Re: Joke command - ColdIce - 05.06.2011
pawn Код:
warning 225: unreachable code
Re: Joke command -
sleepysnowflake - 05.06.2011
pawn Код:
if (strcmp("/tellmeajoke", cmdtext, true, 10) == 0)
{
new joke = random(number of jokes);
switch(joke)
{
case 0: SendClientMessage(playerid, COLOR_BLUE, "Here the joke");
Etc ...
}
return 1;
}
Re: Joke command -
geerdinho8 - 05.06.2011
You're welcome, let me know if it doesnt work!
Re: Joke command - ColdIce - 05.06.2011
So for many random jokes:
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/tellmeajoke", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid, COLOR_RED, "OLOLOLOL");
SendClientMessage(playerid, COLOR_RED, "OLOLOLOL");
SendClientMessage(playerid, COLOR_RED, "OLOLOLOL");
return 1;
}
return 0;
}
??
Re: Joke command -
Mean - 05.06.2011
Ehm... Don't copy the whole public, copy the command in it and put it in OnPlayerCommandText.
Also that won't show a random joke, this will:
pawn Код:
if( !strcmp( cmdtext, "/tellmeajoke", true ) ) {
new joke = random( 5 ); // 5 random jokes.
switch( joke ) {
case 0: SendClientMessage( playerid, -1, "Random joke number 1. " );
case 1: SendClientMessage( playerid, -1, "Random joke number 2. " );
case 2: SendClientMessage( playerid, -1, "Random joke number 3. " );
case 3: SendClientMessage( playerid, -1, "Random joke number 4. " );
case 4: SendClientMessage( playerid, -1, "Random joke number 5. " );
}
return 1;
}
EDIT: No! For more jokes add more case statements, as I wrote!
Re: Joke command -
CoaPsyFactor - 05.06.2011
Quote:
Originally Posted by geerdinho8
bottom of your script:
pawn Код:
#define COLOR_BLUE 0xFF0000AA
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/tellmeajoke", cmdtext, true, 10) == 0) { SendClientMessage(playerid, COLOR_BLUE, "Here the joke"); return 1; } return 0; }
|
wtf is this

guy asked for random joke, and wtf is with strcmp("/tellmeajoke", cmdtext, true, 10), you can do
cmd = strtok(cmdtext, idx); and then strcmp(cmd, "/telljoke", true)
Re: Joke command -
Mean - 05.06.2011
Quote:
Originally Posted by CoaPsyFactor
wtf is this  guy asked for random joke, and wtf is with strcmp("/tellmeajoke", cmdtext, true, 10), you can do
cmd = strtok(cmdtext, idx); and then strcmp(cmd, "/telljoke", true) 
|
Read the scripting basics before posting PLEASE, and don't post crap like this. Strtok is for Multi-Parameter commands... If you don't know what are you talking about, don't post, if you didn't notice, this command doesn't use strtok at all...
The guy asked for a command that shows him a random joke.
About unreachable code warning, post the code.