Streaming objects fail - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: Streaming objects fail (
/showthread.php?tid=259267)
Streaming objects fail -
StilThere - 03.06.2011
Hi all,
I seem to only be able to stream within a certain area of san andreas, when I create Objects in my OnGameModeInit like this
Код:
CreateDynamicObject(11313, 1673.6884765625,-1887.0693,13.5469, 0.0, 0.0, 0);
CreateDynamicObject(11313, 1675.6884765625,-1887.0693,13.5469, 0.0, 0.0, 0);
It'll work fine. But as soon as I start Streaming objects at "Temple", the whole game crashes when you log on. Lol what the heck?
[EDIT] And this only seems to be the case with 11313 and other doors, not with other objects, really strange. Is this a known samp bug?
Re: Streaming objects fail -
StilThere - 06.06.2011
Bump
Re: Streaming objects fail -
StilThere - 09.06.2011
Lol also (some) pickups in that area fail, WHY?
Re: Streaming objects fail -
HP - 09.06.2011
Some of the objects might be bugged, you can try to create those objects normally, not dynamically, and see what happens. Also if your number of objects exceeds the limit SA-MP allows(which is 400), it might come to a point of crashing.
Re: Streaming objects fail -
Iphone1234g - 09.06.2011
i have same problem plz any one tell me my dynamic objects load late i need a include etc to load objects fast plz tell
Re: Streaming objects fail -
HP - 09.06.2011
You could just load the floor's object normally, not dynamically or maybe make it spawn a little higher from the ground, as the object starts to stream, you will fall down.
Re: Streaming objects fail -
StilThere - 09.06.2011
Quote:
Originally Posted by HP
Some of the objects might be bugged, you can try to create those objects normally, not dynamically, and see what happens. Also if your number of objects exceeds the limit SA-MP allows(which is 400), it might come to a point of crashing.
|
Normal streaming does not work, I guess those objects are just bugged in that area, no problem I chose another one which is working now