Payn & Spray deactivated - Printable Version
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Payn & Spray deactivated -
ULSA Night - 02.06.2011
Would like the function of Payn & Spray deactivated but,
I've even seen some time ago.
Because would like use the different,
hope someone can help me
Sorry for my bad English
Re: Payn & Spray deactivated -
Infamous - 02.06.2011
Quote:
Originally Posted by ULSA Night
Would like the function of Payn & Spray deactivated but,
I've even seen some time ago.
Because would like use the different,
hope someone can help me
Sorry for my bad English
|
Block the enterance.
Re: Payn & Spray deactivated -
ULSA Night - 02.06.2011
thank you we've always done, but we would like incorporate into our system, that incorporate their own functions
is there any native function of sa-mp
Re: Payn & Spray deactivated -
alpha500delta - 02.06.2011
There's not really a function in SA:MP that allows you to block it, better just block the entrance with an object.
If you really want no object you caan try using IsPlayerInRangeOfPoint, or the OnVehicleMod callback.
Re: Payn & Spray deactivated -
Swiftz - 02.06.2011
There is onvehiclerespray onvehiclemod callback u can try something with it