public OnBombExplode(playerid, num, Float ![]() { //is called everytime a bomb explodes for(new i = 0; i < MAX_PLAYERS; i ++) { if(GetPlayerDistanceToPoint(i, x, y, z) < 2 * gBombTypes[btype[playerid][num]][2]) { SetPVarInt(i, "nearExp", playerid); SetTimerEx("ResetNearExp", 15000, 0, "i", i); } } return 1; } |
Bombing.TMP(388):warning 214: tag mismatch
if(GetPlayerDistanceToPoint(i, x, y, z) < 2 * gBombTypes[btype[playerid][num]][2]) {