else if (strcmp("/reset", cmdtext, true, 10) == 0) { SetPlayerPos(playerid, 2032.0551,1343.7814,10.8203); SendClientMessage(playerid, COLOR_WHITE, "Home sweet Home"); SetPlayerArmour(playerid, 0); ResetPlayerWeapons(playerid); } } |
if (strcmp("/schip", cmdtext, true, 10) == 0) { SetPlayerPos(playerid,1515.5581,-1611.4160,892.9904); SendClientMessage(playerid, COLOR_YELLOW, "You have been teleported to Schip T-DM, Choose a side."); GivePlayerWeapon(playerid, 24, 100); GivePlayerWeapon(playerid, 30, 500); GivePlayerWeapon(playerid, 34, 50); SetPlayerArmour(playerid, 100); GivePlayerWeapon(playerid, 29, 500); SetPlayerHealth(playerid, 100); } |
else if (strcmp("/reset", cmdtext, true, 10) == 0) { SetPlayerPos(playerid, 2032.0551,1343.7814,10.8203); SendClientMessage(playerid, COLOR_WHITE, "Home sweet Home"); SetPlayerArmour(playerid, 0); ResetPlayerWeapons(playerid); return 1; } } // what's up with this bracket??
if (strcmp("/schip", cmdtext, true, 10) == 0) { SetPlayerPos(playerid,1515.5581,-1611.4160,892.9904); SendClientMessage(playerid, COLOR_YELLOW, "You have been teleported to Schip T-DM, Choose a side."); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 24, 100); GivePlayerWeapon(playerid, 30, 500); GivePlayerWeapon(playerid, 34, 50); SetPlayerArmour(playerid, 100); GivePlayerWeapon(playerid, 29, 500); SetPlayerHealth(playerid, 100); return 1; }