can i check if sa:mp is connected to server - Printable Version
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can i check if sa:mp is connected to server -
dEzIRE - 28.05.2011
hello,
can i check if sa:mp is connected to server with C#?
thx.
Re: can i check if sa:mp is connected to server -
Kush - 28.05.2011
It's hard trying to understand what you are saying. Are you asking if there is a possible way of checking if Your SA:MP Server is connected?
Re: can i check if sa:mp is connected to server -
Biesmen - 28.05.2011
No, he means checking if a server is online via C#. Like, creating a program which will check if a server is online or offline.
Re: can i check if sa:mp is connected to server -
Ash. - 28.05.2011
Mm, you could ping the server, to see if you receive response? Other than that I don't think so (unless you were to implement/port the server query API (by Westie?) into C# then use that.
AW: can i check if sa:mp is connected to server -
Meta - 28.05.2011
How do you define 'online'?
Re: can i check if sa:mp is connected to server -
sim_sima - 28.05.2011
Use a server monitor like
www.game-monitor.com
Re: can i check if sa:mp is connected to server -
dEzIRE - 29.05.2011
i meant to check if the player's client connected to a server, not if the server is running.
Re: can i check if sa:mp is connected to server -
sim_sima - 29.05.2011
Quote:
Originally Posted by dEzIRE
i meant to check if the player's client connected to a server, not if the server is running.
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Well, you cant play in the server if you arent connected.